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July updates - Patch 3.6.1, questions and the future

Sun Jul 09, 2017 12:40 pm by Chuck Norris

Hey guys just wanted to give you my updates.

Patch 3.6.1
I've made a few content updates for this one, but mostly it is bug fixes and the anti hack system. I have improved the old anti hack system making it harder to be detected if you're not hacking. For example if you are on a vehicle and shooting, and stuff like that, you don't get detected. I've also added prevention for some other hacks that might make playing on the server less fun for the hackers. I can't promise that all types of hacks will be prevented, but the more add I to the system the less hacks work, eventually most of them should be prevented. But it is up to samir ullah, if he can find a way to get around my detections. If he does I'll just keep adding more detections.

There is also some other things that will be added that was missing in patch 3.6, but none of you have noticed it yet and hopefully you will not notice it Before I release patch 3.6.1. When will it be released? I've tested the anti hack system …

[ Full reading ]

Comments: 36

May Update - Patch 3.6 and just talking.

Sun May 21, 2017 4:24 pm by VK.Angel.OfDeath

Hey guys sorry about patch 3.6 not being released at the start of May. I am bad at keeping my promises, but the truth is: Scripting for the server is a lot of hard work. I work from 8 am to 7 pm on weekdays and usually have a lot to do on the weekends as well. I am scripting the server because I Think it's fun, but I get a lot of stress from working on it sometimes. The server has gotten so big and there is so much new things to script and at the same time improve the old stuff. I know most of the people on the forum don't do minigames like races and other things, but I still want to expand on that as well. The property system is Always something I am proud of and you guys are really going to enjoy the upcoming updated in patch 3.6 for that.

In the summer which starts in about 2-3 weeks for me, I am going to be scripting a lot as long I don't lose all my motivation. Patch 3.6 will be released soon, but I want this patch to be special and therefor I want to get a lot of work …

[ Full reading ]

Comments: 26

Server Updates April - Patch 3.5.4 and 3.6 + The future.

Sun Apr 09, 2017 10:54 am by VK.Angel.OfDeath

Patch 3.5.4
Patch 3.5.4 will come next weekend. I will include the bug fixes for the racing system and a few other improvements. I was planning on releasing it this weekend, but If I am going to make a new patch at least need to give you guys something, so I will delay it for the next weekend so I can give you a few skins/vehicles as well. Hopefully this is okay by krlozz or anyone else who is having trouble unlocking things from the race system.

Patch 3.6
Patch 3.6 will come out by the end of april or by latest the first week of may. It will include updates to the property system that I came up with by Studying lancer's work and just by thinking about DMers. It will also include more races set in: Custom properties, that's right. It will also include some exciting event stuff and more. Note I have already scripted about 40-50 % of patch 3.6 while I was doing the other patches for you, ain't that some multitasking shit right Razz.

The future
As you guys know the summer is coming up …

[ Full reading ]

Comments: 19

[Updated] March monthly update - Turbo Glitch, New small patch coming this weekend.

Sat Mar 04, 2017 10:54 am by Chuck Norris

The only way.
Guys I don't want to punish anyone that hasn't done anything. My system for the turbo glitching has one negative and stupid side effect! If you hold shift and then press num6, VC-MP doesn't know that you press num6. It's only freaking shift as well! This means that there is still a way to do the turbo glitch. So angel why can't you create a system for it? Well that would mean that anyone who holds shift or presses shift after they enter first person view would also get caught by the system if I were to prevent people from turbo glitching. So basically there are only two solutions to this.

1. FPV ban, anyone caught abusing the turbo glitch will not be FPV banned which means that you can't use the FPV mode on the server. An alternative would be add number 2 for players who are only FPV banned.

2. If I freeze the player for 100 ms  (which is about a 10th of a sec) after exiting first person view the glitch will be impossible to do. The thing about this is that it will …

[ Full reading ]

Comments: 30

February updates - Bad news + Patch 3.5 out next weekend + Talking about the future again.

Sat Feb 04, 2017 9:50 am by VK.Angel.OfDeath

Bad news
I've only got a few hours to script each week and unfortunately I have wasted a lot of it on NPCs. I honestly don't have motivation to finish the NPC script, because I want to add so much and have so little time. That means that there will be Little new content for you guys to do. It will mostly just be improvements, there won't be any new minigames, jobs or custom content (custom content doesn't take long to add so I'll probably just do it like 1-2 weeks after patch 3.5). That's definitely a Disappointment to me. Even though I made a lot of improvements you guys been asking for, not adding something big in a patch makes me disappointed. I know most of you guys are just going to do DMing and will probably appreciate the improvements more the new content, but that's how I feel about it at least.

What's important now is that the bugs get fixed and I give the improvements to you guys.


Patch 3.5
I am going to push for patch 3.5 to get out this weekend. My plans today …

[ Full reading ]

Comments: 39

January updates - Talking about new patches

Mon Jan 16, 2017 1:32 pm by VK.Angel.OfDeath

Why there is no release date for the patch at the moment.

1. Not sure if I've made one recently. Well about 3.5, I don't want to release patch 3.5 until it adds something unique to the game. I am working on NPCs. The code for the NPCs is very old and not written very well, but the thing about it is that the code is smart & runs very well, which constantly puts me in a position should I just re-write the code or continue working on it. It kinda gives me a lot of stress because I can't decide what to do.

2. Including that I have to do a lot of testing. I've re-scripted the custom property system so that the build system can be used for other things as well that will come in the future. For you guys the custom property system will be exactly the same, but code wise it's changed a little, which means I have to do some bug tests.

3. NPCs also have to be bug tested.

4. Last weekend was lost to me due to the fact that someone decided it was a good idea to have an exam on a saturday... …

[ Full reading ]

Comments: 12

Topic(s) Of the Month, (July & August 2016)

Wed Nov 09, 2016 9:27 pm by =KF=Thunder^

Note for this month:Hello Guys, I hereby, Sincerely Apologise towards all of you for being so late with this topic, I intended to post it much earlier than this but I was really busy with other stuff such as studies etc.. also, my laziness got the better of me Razz Therefore, I apologise once again!

Previous Topics of the Month-
http://vkserver.big-forum.net/t4474-topics-of-the-month-may-june-2016, (Just incase you missed them),


Important/must read/must reply topic's
- http://vkserver.big-forum.net/t3201-every-admin-reply-schedule-when-you-play

Decision topic
- No decision topic(s) this month.

News topic


Community updates


[ Full reading ]

Comments: 21

Topic(s) Of the Month, (May & June 2016)

Sun Oct 02, 2016 4:52 pm by =KF=Thunder^

Note for this month:Hello Guys, I hereby, Sincerely Apologise towards all of you for being so late with this topic, I intended to post it much earlier than this but I was really busy with other stuff such as studies etc.. also, my laziness got the better of me Razz Therefore, I apologise once again!

Previous Topics of the Month-
http://vkserver.big-forum.net/t4005-topics-of-the-month-march-april-2016, (Just incase you missed them),


Important/must read/must reply topic's
- http://vkserver.big-forum.net/t3201-every-admin-reply-schedule-when-you-play

Decision topic
- No decision topic(s) this month.

News topic


Community updates


[ Full reading ]

Comments: 35

November 2016 Updates - When patch 3.4 will be released + Future updates.

Sun Oct 30, 2016 10:28 am by VK.Angel.OfDeath

Patch 3.4
Patch 3.4 needs a lot of testing and too be honest I have been very lazy testing it. Testing is the worst part for me and this is a thing that requires so much testing. I won't make an official release date, but I feel like I am getting Close to finishing testing it. I will probably release it next weekend, but it might take more than that.

The future updates
I am frankly tired of making big systems that can mess up so many things without proper testing, that I am probably from the Point forward only going to focus on improving, fixing and adding minor things. I have said that many times, but now it seems like that's how it's going to be. I have scripted this server for a very long time and I think we can't really ask for more big things that needs to be added. We can Always add new systems, but for the future I am going to focus on adding minor things instead. Which means that patch 4.x will just have to wait. I will start on it when I feel like it.

Maybe Crystal can help …

[ Full reading ]

Comments: 13


July updates - Patch 3.6.1, questions and the future

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20170709

Post 

July updates - Patch 3.6.1, questions and the future




Hey guys just wanted to give you my updates.

Patch 3.6.1
I've made a few content updates for this one, but mostly it is bug fixes and the anti hack system. I have improved the old anti hack system making it harder to be detected if you're not hacking. For example if you are on a vehicle and shooting, and stuff like that, you don't get detected. I've also added prevention for some other hacks that might make playing on the server less fun for the hackers. I can't promise that all types of hacks will be prevented, but the more add I to the system the less hacks work, eventually most of them should be prevented. But it is up to samir ullah, if he can find a way to get around my detections. If he does I'll just keep adding more detections.

There is also some other things that will be added that was missing in patch 3.6, but none of you have noticed it yet and hopefully you will not notice it Before I release patch 3.6.1. When will it be released? I've tested the anti hack system today, it seems to not detect any innocent players, but maybe one more day testing it with some hackers will be enough. I also need to make one final test of Everything else and maybe use 1-2 more Days to finish the code for patch 3.6.1's other stuff. My expectations are Always wrong it seems like, but expect the patch Before sunday at least.

Questions
VC-MP 0.4 version, called rel004. Does anyone know if sliding is no longer possible (the allowed one) and if our server still has that slide? Should I switch to rel004 to begin with? I know that sliding and sync issues are a big part of how skilled people are. A lot of people left VC-MP 0.4, because they were so used to the 0.3 sync issues that they sucked in 0.4. I don't want to that to happen here, in the switch.

Future
After patch 3.6.1, I am not sure what to do. I will probably finish stuff on my list, deal with bug reports and stuff. After that I'll move on to maybe GUi stuff, depending on the answer you guys give me.
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Chuck Norris
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http://vkserver.big-forum.net

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July updates - Patch 3.6.1, questions and the future :: Comments

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Post on Sun Jul 09, 2017 12:46 pm by Vipe[R]

Don't switch to rel004.
Great work.

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Post on Sun Jul 09, 2017 12:47 pm by Lahhami^

Well done Angel , keep it up xd
about detections , i gues @4k. know this guy (the guy who can/will find a way to get around detections) @4k. if you know what imean xd

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Post on Sun Jul 09, 2017 12:48 pm by 5.J^

@Vipe[R] wrote:Don't switch to rel004.
Great work.

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Post on Sun Jul 09, 2017 1:05 pm by Dark_Abdo

Great job, keep it up!

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Post on Sun Jul 09, 2017 1:15 pm by ☆ Warne[R] ☆

Did You Correct Custom Prop Vehicles Name?

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Post on Sun Jul 09, 2017 1:17 pm by Chuck Norris

@5.J^ wrote:
@Vipe[R] wrote:Don't switch to rel004.
Great work.

Does this mean that the slide thing is removed in those versions or what, and that you guys don't like that?


GanGSteR^ wrote:Did You Correct Custom Prop Vehicles Name?

Yes I did and I also added a Health display for all vehicles. Additionally also a model ID, so you guys can enter a vehicle and find the model ID to be used for your property instead of looking online.

Last edited by Chuck Norris on Sun Jul 09, 2017 1:20 pm; edited 1 time in total

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Post on Sun Jul 09, 2017 1:20 pm by =SdS=Bao_CraftVN

@Dark_Abdo wrote:Great job, keep it up!

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Post on Sun Jul 09, 2017 1:34 pm by Zeyad_Ahmed

In rel004 the sliding is disabled.
And there are alot of good features in 004 and as stormeus said 005 will support io the the ban system will be unbeatable if you know what I mean angel

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Post on Sun Jul 09, 2017 1:50 pm by 4K.

Lahham^ wrote:Well done Angel , keep it up xd
about detections , i gues @4k. know this guy (the guy who can/will find a way to get around  detections) @4k. if you know what imean xd

ye I know Very Happy

@Chuck Norris wrote:
@5.J^ wrote:
@Vipe[R] wrote:Don't switch to rel004.
Great work.

Does this mean that the slide thing is removed in those versions or what, and that you guys don't like that?


GanGSteR^ wrote:Did You Correct Custom Prop Vehicles Name?

Yes I did and I also added a Health display for all vehicles. Additionally also a model ID, so you guys can enter a vehicle and find the model ID to be used for your property instead of looking online.

Yes, sliding is disabled.

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Post on Sun Jul 09, 2017 1:52 pm by Chuck Norris

@Zeyad_Ahmed wrote:In rel004 the sliding is disabled.
And there are alot of good features in 004 and as stormeus said 005 will support io the  the ban system  will be unbeatable if you know what I mean angel

005 what? I haven't Heard anything about a new version.

@4K. wrote:
Lahham^ wrote:Well done Angel , keep it up xd
about detections , i gues @4k. know this guy (the guy who can/will find a way to get around  detections) @4k. if you know what imean xd

ye I know Very Happy

@Chuck Norris wrote:
@5.J^ wrote:
@Vipe[R] wrote:Don't switch to rel004.
Great work.

Does this mean that the slide thing is removed in those versions or what, and that you guys don't like that?


GanGSteR^ wrote:Did You Correct Custom Prop Vehicles Name?

Yes I did and I also added a Health display for all vehicles. Additionally also a model ID, so you guys can enter a vehicle and find the model ID to be used for your property instead of looking online.

Yes, sliding is disabled.

And that's something that the players of VKs Think is bad?

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Post on Sun Jul 09, 2017 1:55 pm by Batch_47

Great Work But please also there r a problem if we buy car from zone we need extra money to bring on our property and it time by time price is double i want to buy my 4 car in prop and it asking for 5.2m. please add a system like we need 500k for bring our vehicle in property & dont double time by time why is weird Sad

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Post on Sun Jul 09, 2017 1:57 pm by Chuck Norris

@Batch_47 wrote:Great Work But please also there r a problem if we buy car from zone we need extra money to bring on our property and it time by time price is double i want to buy my 4 car in prop and it asking for 5.2m. please add a system like we need 500k for bring our vehicle in property & dont double time by time why is weird Sad

Use /setpropvehmodel to replace one of your old models.

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Post on Sun Jul 09, 2017 1:58 pm by Batch_47

my mean dont double time by time price

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Post on Sun Jul 09, 2017 1:59 pm by Dark_Abdo

@Batch_47 wrote:Great Work But please also there r a problem if we buy car from zone we need extra money to bring on our property and it time by time price is double i want to buy my 4 car in prop and it asking for 5.2m. please add a system like we need 500k for bring our vehicle in property.
This isn't a problem at all, In zone you can buy the model of the car not buying a propcar so you have to buy a propcar in your prop and change its model.

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Post on Sun Jul 09, 2017 2:00 pm by Chuck Norris

@Batch_47 wrote:my mean dont double time by time price

It's not doubled and you can unlock discounts I Believe, I don't remember, check /rewards. I can maybe decrease the Money it costs, I'll consider it for a future patch, but not this one.

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Post on Sun Jul 09, 2017 2:00 pm by Batch_47

but i want all car at once time :/

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Post on Sun Jul 09, 2017 2:08 pm by Rainbow Dash

@Batch_47 wrote:but i want all car at once time :/
there is Money for a reason. you just have to save up for it. dont buy any vehicle models from the zone, unlock them instead. go to the pickup and read the message, it will tell you how to unlock the vehicle model without buying any Money and then use your Money for other buying vehicle slots.

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Post on Sun Jul 09, 2017 2:19 pm by Sha|R|abI^

@Dark_Abdo wrote:Great job, keep it up!

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Post on Sun Jul 09, 2017 3:01 pm by ☆ Warne[R] ☆

@Chuck Norris wrote:
@5.J^ wrote:
@Vipe[R] wrote:Don't switch to rel004.
Great work.

Does this mean that the slide thing is removed in those versions or what, and that you guys don't like that?


GanGSteR^ wrote:Did You Correct Custom Prop Vehicles Name?

Yes I did and I also added a Health display for all vehicles. Additionally also a model ID, so you guys can enter a vehicle and find the model ID to be used for your property instead of looking online.
Good.

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Post on Sun Jul 09, 2017 3:17 pm by Batch_47

@Rainbow Dash wrote:
@Batch_47 wrote:but i want all car at once time :/
there is Money for a reason. you just have to save up for it. dont buy any vehicle models from the zone, unlock them instead. go to the pickup and read the message, it will tell you how to unlock the vehicle model without buying any Money and then use your Money for other buying vehicle slots.

I can,t complete /race 19 is hard for mwe :'( i want to do 20 times and i cant i try so many times!

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Post on Sun Jul 09, 2017 3:21 pm by QaisAla

@Dark_Abdo wrote:Great job, keep it up!

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Post on Sun Jul 09, 2017 3:36 pm by Vipe[R]

@Chuck Norris wrote:
@5.J^ wrote:
@Vipe[R] wrote:Don't switch to rel004.
Great work.

Does this mean that the slide thing is removed in those versions or what, and that you guys don't like that?


GanGSteR^ wrote:Did You Correct Custom Prop Vehicles Name?

Yes I did and I also added a Health display for all vehicles. Additionally also a model ID, so you guys can enter a vehicle and find the model ID to be used for your property instead of looking online.
Nope,stormeus bugs that every time.

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Post on Sun Jul 09, 2017 3:42 pm by 4K.

@Chuck Norris wrote:
@Zeyad_Ahmed wrote:In rel004 the sliding is disabled.
And there are alot of good features in 004 and as stormeus said 005 will support io the  the ban system  will be unbeatable if you know what I mean angel

005 what? I haven't Heard anything about a new version.

@4K. wrote:
Lahham^ wrote:Well done Angel , keep it up xd
about detections , i gues @4k. know this guy (the guy who can/will find a way to get around  detections) @4k. if you know what imean xd

ye I know Very Happy

@Chuck Norris wrote:
@5.J^ wrote:
@Vipe[R] wrote:Don't switch to rel004.
Great work.

Does this mean that the slide thing is removed in those versions or what, and that you guys don't like that?


GanGSteR^ wrote:Did You Correct Custom Prop Vehicles Name?

Yes I did and I also added a Health display for all vehicles. Additionally also a model ID, so you guys can enter a vehicle and find the model ID to be used for your property instead of looking online.

Yes, sliding is disabled.

And that's something that the players of VKs Think is bad?

Yes, as you know most Vietnamese players play in VKs because it's 003 and we allow all types of slides. Yes, in my opinion it's a bad thing that it's removed because it's a skill and not that easy to do.

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Post on Sun Jul 09, 2017 4:19 pm by Pico_Rocks

Keep it up Angel..
You never let us down. Really like new updates..

And yes, rel004 disabled sliding but not exactly from root.
Some vitnamese slides are working still now. Stormeus only fixed that slides which he know how to do..
I think u got it.
I want u to switch VKs to rel004 it's good.

You said future?? You will work on GUI??
And do bug fixing if any. Bcoz u added all stuff.
GUI is just for better interaction with server.
I want you to add more jobs like RPG. It's cool.
Or maybe NPC. Which is better than all things.

------------>>>>> NPC <<<<<--------------->>>>>>>>NPC<<<<<--------

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Post on Sun Jul 09, 2017 4:58 pm by Mr.Alone

@Chuck Norris wrote:Hey guys just wanted to give you my updates.

Patch 3.6.1
I've made a few content updates for this one, but mostly it is bug fixes and the anti hack system. I have improved the old anti hack system making it harder to be detected if you're not hacking. For example if you are on a vehicle and shooting, and stuff like that, you don't get detected. I've also added prevention for some other hacks that might make playing on the server less fun for the hackers. I can't promise that all types of hacks will be prevented, but the more add I to the system the less hacks work, eventually most of them should be prevented. But it is up to samir ullah, if he can find a way to get around my detections. If he does I'll just keep adding more detections.

There is also some other things that will be added that was missing in patch 3.6, but none of you have noticed it yet and hopefully you will not notice it Before I release patch 3.6.1. When will it be released? I've tested the anti hack system today, it seems to not detect any innocent players, but maybe one more day testing it with some hackers will be enough. I also need to make one final test of Everything else and maybe use 1-2 more Days to finish the code for patch 3.6.1's other stuff. My expectations are Always wrong it seems like, but expect the patch Before sunday at least.

Questions
VC-MP 0.4 version, called rel004. Does anyone know if sliding is no longer possible (the allowed one) and if our server still has that slide? Should I switch to rel004 to begin with? I know that sliding and sync issues are a big part of how skilled people are. A lot of people left VC-MP 0.4, because they were so used to the 0.3 sync issues that they sucked in 0.4. I don't want to that to happen here, in the switch.

Future
After patch 3.6.1, I am not sure what to do. I will probably finish stuff on my list, deal with bug reports and stuff. After that I'll move on to maybe GUi stuff, depending on the answer you guys give me.
I want the change of ghost shoot come more.. is very helpful for sliding like 0.3

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Post on Sun Jul 09, 2017 6:32 pm by MAZE

Good job keep it up

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Post on Sun Jul 09, 2017 6:50 pm by EK.CrystalBlue

https://forum.vc-mp.org/?topic=4895


Now, whether I'll make this for VKs server or not is a matter of another topic. Wink

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Post on Sun Jul 09, 2017 6:53 pm by 4K.

@EK.CrystalBlue wrote:https://forum.vc-mp.org/?topic=4895


Now, whether I'll make this for VKs server or not is a matter of another topic. Wink

<333333

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Post on Sun Jul 09, 2017 7:10 pm by Chuck Norris

@EK.CrystalBlue wrote:https://forum.vc-mp.org/?topic=4895


Now, whether I'll make this for VKs server or not is a matter of another topic. Wink

So the slide is actually visible for the person doing it? How did you make it btw? Is it some client side scripting or?

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Post on Sun Jul 09, 2017 7:13 pm by EK.CrystalBlue

@Chuck Norris wrote:So the slide is actually visible for the person doing it?
In this implementation, yes. In the native one which was recently broken, no.
@Chuck Norris wrote:How did you make it btw?
Not a very good idea to tell you now, is it?
@Chuck Norris wrote:Is it some client side scripting or?
Both client-side and server-side. The server to detect when someone has initiated the slide and when to close it and the client to do the actual sliding.

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Post on Sun Jul 09, 2017 8:31 pm by Chuck Norris

@EK.CrystalBlue wrote:
@Chuck Norris wrote:So the slide is actually visible for the person doing it?
In this implementation, yes. In the native one which was recently broken, no.
@Chuck Norris wrote:How did you make it btw?
Not a very good idea to tell you now, is it?
@Chuck Norris wrote:Is it some client side scripting or?
Both client-side and server-side. The server to detect when someone has initiated the slide and when to close it and the client to do the actual sliding.
Lol you don't have to tell me the details lol and why do you Think I would remove it. I am not going to switch to rel004 if the playerbase doesn't want it.

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Post on Sun Jul 09, 2017 8:44 pm by EK.CrystalBlue

@Chuck Norris wrote:
@EK.CrystalBlue wrote:
@Chuck Norris wrote:So the slide is actually visible for the person doing it?
In this implementation, yes. In the native one which was recently broken, no.
@Chuck Norris wrote:How did you make it btw?
Not a very good idea to tell you now, is it?
@Chuck Norris wrote:Is it some client side scripting or?
Both client-side and server-side. The server to detect when someone has initiated the slide and when to close it and the client to do the actual sliding.
Lol you don't have to tell me the details lol and why do you Think I would remove it. I am not going to switch to rel004 if the playerbase doesn't want it.
Nah, I think it'll make for some good hostage if I ever make a management topic on fixing the discrimination rule.

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Post on Sun Jul 09, 2017 9:06 pm by Chuck Norris

@EK.CrystalBlue wrote:
@Chuck Norris wrote:
@EK.CrystalBlue wrote:
@Chuck Norris wrote:So the slide is actually visible for the person doing it?
In this implementation, yes. In the native one which was recently broken, no.
@Chuck Norris wrote:How did you make it btw?
Not a very good idea to tell you now, is it?
@Chuck Norris wrote:Is it some client side scripting or?
Both client-side and server-side. The server to detect when someone has initiated the slide and when to close it and the client to do the actual sliding.
Lol you don't have to tell me the details lol and why do you Think I would remove it. I am not going to switch to rel004 if the playerbase doesn't want it.
Nah, I think it'll make for some good hostage if I ever make a management topic on fixing the discrimination rule.

I'm all for fixing it, so please make a management topic. You don't have to give me anything in exchange. I want the discrimination rule to be as detailed as possible so no one can abuse it. Your ideas of gender specific languages and stuff like that didn't really work for me. Because to me it is okay to divide people into genders (if the people that are being divided identifies as a gender) and I Think a man can treat a woman differently than a man. Some men doesn't want to date someone of the same sex and that's their choice, you can't call them discriminators for that. This is of course my own subjective view on discrimination. If your view isn't similar we can't do much about it other than to try to change each others view, but you didn't convince me to change mine. Additionally society still divides people into genders: Female and males doesn't compete against each other in a lot of sports and I am not saying "just because the majority is doing, something it is morally right", but I Believe we should go with the majority in this case.

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Post on Sun Jul 09, 2017 9:46 pm by SiGNaL

Great, my opinion is to switch to rel004, don't want to miss the updates in VKs, playing in rel004 is more better than outdated features.

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Post on Mon Jul 10, 2017 9:51 am by 47.

Nice Updates, I'll also stick with the statement to switch to rel004. There is already very low population which probably knew all the slides, They actually decrease the server reputation and many new players call them hackers which is a bad impression. I also saw players taking in EC and LW, That "VKs have Slider's population"

As Vcmp Developer agreed to disable all the slides and released a new slide free version, So why are we going against it? Keep in mind, Sliders aren't our real popularity. Noobs are our main popularity which is crumbling because of them. So we should work to upgrade our version.

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Post on Mon Jul 10, 2017 10:33 am by Vipe[R]

Ok so angel I change my mind to stick to rel003 you should switch to rel004 so Vietnam people are easy to kill :p

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