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August Updates 2 - I made my decision about the next patch + Information revealed.

Tue Aug 15, 2017 11:15 am by Chuck Norris

Before you reply: If you are not happy with anything in this post you are free to provide criticism, but please note two things:

1. Read the Community Manager vs Community section properly and try to address it when you post a reply.

2. Do not make threats to you will leave or insults to me. I am under a lot of preasure and as a leader I have to make tough decisions I can't save everyone and I can't please everyone. If you say stuff like that I will immediately throw your opinion away and cut ties with you in anyway.

This post is going to be tough on me and It might be last post in the staff depending on how you guys handle these two recommendations. (Even if that is the case I will still script for the server of course)

The Community vs the Community manager
As the Community manager and the scripter I represent the vision this server has and I respresent every single person who has ever joined the server. The vision I have is very specific and too long to be brought up in …

[ Full reading ]

Comments: 32

August Updates - Patch 3.7/4.0 & 3.6.2 Sliding??? Information and please read.

Mon Jul 31, 2017 10:00 am by Chuck Norris

Sliding won't work in rel004 apparently.
According to some people sliding doesn't work in rel004, that would mean that updating to this version would probably upset a lot of people. I want to hear from you guys, are you okay with this?


Patch 3.6.2
I am Little confused whether or not I should release patch 3.6.2 or release it together with patch 3.7, to make that patch even bigger. I Think people will be upset that patch 3.6.2 mostly contains improvements and bug fixes, (apart from maybe 4 minor things). What do you guys Think I should do?

Patch 3.7 or 4.0
Same thing here, I can do things with patch 3.7 that would go great with 4.0 and actually change the server a Little. So I am not sure if I should release it as patch 4.0 or 3.7.

Comments: 25

July updates - Patch 3.6.1, questions and the future

Sun Jul 09, 2017 12:40 pm by Chuck Norris

Hey guys just wanted to give you my updates.

Patch 3.6.1
I've made a few content updates for this one, but mostly it is bug fixes and the anti hack system. I have improved the old anti hack system making it harder to be detected if you're not hacking. For example if you are on a vehicle and shooting, and stuff like that, you don't get detected. I've also added prevention for some other hacks that might make playing on the server less fun for the hackers. I can't promise that all types of hacks will be prevented, but the more add I to the system the less hacks work, eventually most of them should be prevented. But it is up to samir ullah, if he can find a way to get around my detections. If he does I'll just keep adding more detections.

There is also some other things that will be added that was missing in patch 3.6, but none of you have noticed it yet and hopefully you will not notice it Before I release patch 3.6.1. When will it be released? I've tested the anti hack system …

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Comments: 36

May Update - Patch 3.6 and just talking.

Sun May 21, 2017 4:24 pm by VK.Angel.OfDeath

Hey guys sorry about patch 3.6 not being released at the start of May. I am bad at keeping my promises, but the truth is: Scripting for the server is a lot of hard work. I work from 8 am to 7 pm on weekdays and usually have a lot to do on the weekends as well. I am scripting the server because I Think it's fun, but I get a lot of stress from working on it sometimes. The server has gotten so big and there is so much new things to script and at the same time improve the old stuff. I know most of the people on the forum don't do minigames like races and other things, but I still want to expand on that as well. The property system is Always something I am proud of and you guys are really going to enjoy the upcoming updated in patch 3.6 for that.

In the summer which starts in about 2-3 weeks for me, I am going to be scripting a lot as long I don't lose all my motivation. Patch 3.6 will be released soon, but I want this patch to be special and therefor I want to get a lot of work …

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Comments: 26

Server Updates April - Patch 3.5.4 and 3.6 + The future.

Sun Apr 09, 2017 10:54 am by VK.Angel.OfDeath

Patch 3.5.4
Patch 3.5.4 will come next weekend. I will include the bug fixes for the racing system and a few other improvements. I was planning on releasing it this weekend, but If I am going to make a new patch at least need to give you guys something, so I will delay it for the next weekend so I can give you a few skins/vehicles as well. Hopefully this is okay by krlozz or anyone else who is having trouble unlocking things from the race system.

Patch 3.6
Patch 3.6 will come out by the end of april or by latest the first week of may. It will include updates to the property system that I came up with by Studying lancer's work and just by thinking about DMers. It will also include more races set in: Custom properties, that's right. It will also include some exciting event stuff and more. Note I have already scripted about 40-50 % of patch 3.6 while I was doing the other patches for you, ain't that some multitasking shit right Razz.

The future
As you guys know the summer is coming up …

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Comments: 19

[Updated] March monthly update - Turbo Glitch, New small patch coming this weekend.

Sat Mar 04, 2017 10:54 am by Chuck Norris

The only way.
Guys I don't want to punish anyone that hasn't done anything. My system for the turbo glitching has one negative and stupid side effect! If you hold shift and then press num6, VC-MP doesn't know that you press num6. It's only freaking shift as well! This means that there is still a way to do the turbo glitch. So angel why can't you create a system for it? Well that would mean that anyone who holds shift or presses shift after they enter first person view would also get caught by the system if I were to prevent people from turbo glitching. So basically there are only two solutions to this.

1. FPV ban, anyone caught abusing the turbo glitch will not be FPV banned which means that you can't use the FPV mode on the server. An alternative would be add number 2 for players who are only FPV banned.

2. If I freeze the player for 100 ms  (which is about a 10th of a sec) after exiting first person view the glitch will be impossible to do. The thing about this is that it will …

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Comments: 30

February updates - Bad news + Patch 3.5 out next weekend + Talking about the future again.

Sat Feb 04, 2017 9:50 am by VK.Angel.OfDeath

Bad news
I've only got a few hours to script each week and unfortunately I have wasted a lot of it on NPCs. I honestly don't have motivation to finish the NPC script, because I want to add so much and have so little time. That means that there will be Little new content for you guys to do. It will mostly just be improvements, there won't be any new minigames, jobs or custom content (custom content doesn't take long to add so I'll probably just do it like 1-2 weeks after patch 3.5). That's definitely a Disappointment to me. Even though I made a lot of improvements you guys been asking for, not adding something big in a patch makes me disappointed. I know most of you guys are just going to do DMing and will probably appreciate the improvements more the new content, but that's how I feel about it at least.

What's important now is that the bugs get fixed and I give the improvements to you guys.


Patch 3.5
I am going to push for patch 3.5 to get out this weekend. My plans today …

[ Full reading ]

Comments: 39

January updates - Talking about new patches

Mon Jan 16, 2017 1:32 pm by VK.Angel.OfDeath

Why there is no release date for the patch at the moment.

1. Not sure if I've made one recently. Well about 3.5, I don't want to release patch 3.5 until it adds something unique to the game. I am working on NPCs. The code for the NPCs is very old and not written very well, but the thing about it is that the code is smart & runs very well, which constantly puts me in a position should I just re-write the code or continue working on it. It kinda gives me a lot of stress because I can't decide what to do.

2. Including that I have to do a lot of testing. I've re-scripted the custom property system so that the build system can be used for other things as well that will come in the future. For you guys the custom property system will be exactly the same, but code wise it's changed a little, which means I have to do some bug tests.

3. NPCs also have to be bug tested.

4. Last weekend was lost to me due to the fact that someone decided it was a good idea to have an exam on a saturday... …

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Comments: 12

Topic(s) Of the Month, (July & August 2016)

Wed Nov 09, 2016 9:27 pm by =KF=Thunder^

Note for this month:Hello Guys, I hereby, Sincerely Apologise towards all of you for being so late with this topic, I intended to post it much earlier than this but I was really busy with other stuff such as studies etc.. also, my laziness got the better of me Razz Therefore, I apologise once again!

Previous Topics of the Month-
http://vkserver.big-forum.net/t4474-topics-of-the-month-may-june-2016, (Just incase you missed them),


Important/must read/must reply topic's
- http://vkserver.big-forum.net/t3201-every-admin-reply-schedule-when-you-play

Decision topic
- No decision topic(s) this month.

News topic


Community updates


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Comments: 21


#NoticeMe /How more than "60" fps can be a bad thing?\

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#NoticeMe /How more than "60" fps can be a bad thing?

Post by ==NarutoUzumaki== on Sat Mar 11, 2017 7:04 pm

Well, today my nice mate Carlos (Krlozz) and me discuss about this little topic.
We spoke a lot but still waiting for a real proof about this if it is bad or no.

This is what the rule Carlos told me, said.

Modding / other hacking: Modding your game in any way that gives you a noticeable advantage (to any players online) in any scenario while in combat is disallowed. Improving textures, aim sights, changing skins or models is not noticeable to the server can therefor not be punished. Anyone caught with a mod of this type should be punished with a warning, kick or a ban.

Then, i read all the rules searching for any which talk about "Software mods" or something like it.

Carlos told me that it is a "MOD" (But is not) coz this time is not by CLEO mods.
It is just as your pc runs the game actually (Depending the limits of fps you set as a Value).


Carlos said that it is a bad thing, because that`s give me advantage in-game co`z is not your real FPs (but is just one`s of the real limits of your pc can run)  just by your ping

What i said; he is wrong because doesn`t matter your ping vs your real fps (More than 60) that doesn`t make any change on your game or your ping, is just how your pc runs the game, fluidly and very well. i mean, i know why he did say that, coz he thinks is like "Speed gear" but is not, because if it is as he said about FPS vs your ping. Then we all are doing rule breaking as well with the normal limiter of FPS. (Still waiting for him show me any rule disallowing this)

Ah, on firts time before the discussion, he warned me with verbal things and kicked me. After that, this started and ends here with this topic. On resum, i want a real opinion about if this is a bad thing or no to see if i can report Krlozz for admin abuse or not.

All can give any opinion.

Cya and take care guys.

Regards: Naruto Very Happy.

EDIT: You told me Carlos that this is not "EC". But i will tell you, this is not Littlewhites too Razz.


Last edited by ==NarutoUzumaki== on Sat Mar 11, 2017 7:12 pm; edited 1 time in total
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Re: #NoticeMe /How more than "60" fps can be a bad thing?\

Post by Rainbow Dash on Sat Mar 11, 2017 7:10 pm

[You must be registered and logged in to see this link.] wrote:Well, today my nice mate Carlos (Krlozz) and me discuss about this little topic.
We spoke a lot but still waiting for a real proof about this if it is bad or no.

This is what the rule Carlos told me, said.

Modding / other hacking: Modding your game in any way that gives you a noticeable advantage (to any players online) in any scenario while in combat is disallowed. Improving textures, aim sights, changing skins or models is not noticeable to the server can therefor not be punished. Anyone caught with a mod of this type should be punished with a warning, kick or a ban.

Then, i read all the rules searching for any which talk about "Software mods" or something like it.

Carlos told me that it is a "MOD" (But is not) coz this time is not by CLEO mods.
It is just as your pc runs the game actually (Depending the limits of fps you set as a Value).


Carlos said that it is a bad thing, because that`s give me advantage in-game co`z is not your real FPs (but is just one`s of the real limits of your pc can run)  just by your ping

What i said; he is wrong because doesn`t matter your ping vs your real fps (More than 60) that doesn`t make any change on your game or your ping, is just how your pc runs the game, fluidly and very well. i mean, i know why he did say that, coz he thinks is like "Speed gear" but is not, because if it is as he said about FPS vs your ping. Then we all are doing rule breaking as well with the normal limiter of FPS. (Still waiting for him show me any rule disallowing this)

Ah, on firts time before the discussion, he warned me with verbal things and kicked me. After that, this started and ends here with this topic. On resum, i want a real opinion about if this is a bad thing or no to see if i can report Krlozz for admin abuse or not.

All can give any opinion.

Cya and take care guys.

Regards: Naruto Very Happy.

modding your game is Another Word for changing your game. using a program in anyway to give you a noticable advantage in combat is disallowed. we can detect your fps with /fps so that change is noticable, but im not an expert so i cant tell you if a high fps gives you any advantage in combat.

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Re: #NoticeMe /How more than "60" fps can be a bad thing?\

Post by ==NarutoUzumaki== on Sat Mar 11, 2017 7:15 pm

[You must be registered and logged in to see this link.] wrote:
modding your game is Another Word for changing your game. using a program in anyway to give you a noticable advantage in combat is disallowed. we can detect your fps with /fps so that change is noticable, but im not an expert so i cant tell you if a high fps gives you any advantage in combat.

in combat doesn`t make any change, just how fast they can shoot you. just like 60 fps but more than that. i also set 202 value and play with 202 fps (Was yesterday) and i tell you that doesn`t make any change in combat. is same like 60 FPS. the only change and bad thing i saw, it is you switch very fast your weps and you can`t control it xD!.
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Re: #NoticeMe /How more than "60" fps can be a bad thing?\

Post by 4K. on Sat Mar 11, 2017 8:03 pm

In my opinion it's not against rules.

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Re: #NoticeMe /How more than "60" fps can be a bad thing?\

Post by =SdS=KrlozZ... on Sat Mar 11, 2017 8:14 pm

It give you an adventage visual, players cant see your real fps, think a player want duel you, and you lagging like your real fps are 8, but you have edited it, at 60, it will shows that you are not lag, players will trust it. its an adventage.

Just read the tittle of the rule, Modding your game, i know you have good english, but let me remind you modding means Modicar, no just like mods as you said cleo mods.

If all players start to use it, all will not know that your real fps, you will see the fps of all in 100 or something, the cmd /ping and /fps is to inform you that player is lagging or not, so you can stop duel them if they are lagers, or you dont ?, when you see a player with 5 fps and hes warping so hard, you stop duel them, but if any of them edited the /fps you will not know that is a player lagger, you will guess that player is using packet loss or hacking, some players look like hacking for the lag, for that sometimes in the reports, we ask for the fps or ping.


And about why i told you its not like EC, its cz u asked why not punishiment to haris while hes speed gear, i told you we need real proofs, no guessing proofs, we dont know if hes doing a glitch or using a software, for punishiment anyone we need real proofs, not like ec if they see a player so fast, they fast guess that player using a software, and yes, there is a bug to look like speed gear, baba and kakan know it.


Last edited by =SdS=KrlozZ... on Sat Mar 11, 2017 8:17 pm; edited 1 time in total

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Re: #NoticeMe /How more than "60" fps can be a bad thing?\

Post by JacKsoN^ on Sat Mar 11, 2017 8:17 pm

Krlozz is Always Correct He is Genius Admin
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Re: #NoticeMe /How more than "60" fps can be a bad thing?\

Post by Rainbow Dash on Sat Mar 11, 2017 8:20 pm

[You must be registered and logged in to see this link.] wrote:In my opinion it's not against rules.

yes i agree with a high fps has no advantage in combat like he said.

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Re: #NoticeMe /How more than "60" fps can be a bad thing?\

Post by Dark|R|aZoR^ on Sun Mar 12, 2017 1:28 am

GanGSteR^ wrote:Krlozz is Always Correct He is Genius Admin
boi xd

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Re: #NoticeMe /How more than "60" fps can be a bad thing?\

Post by Sha|R|abI^ on Sun Mar 12, 2017 6:24 am

But FPs makes run game smoothly and
it becomes more easy to shoot

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Re: #NoticeMe /How more than "60" fps can be a bad thing?\

Post by KAKAN on Sun Mar 12, 2017 6:41 am

[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:In my opinion it's not against rules.

yes i agree with a high fps has no advantage in combat like he said.
Yes it has. Google for more.
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Re: #NoticeMe /How more than "60" fps can be a bad thing?\

Post by 4K. on Sun Mar 12, 2017 6:52 am

[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:In my opinion it's not against rules.

yes i agree with a high fps has no advantage in combat like he said.
Yes it has. Google for more.

Yes, it does have an advantage, but it doesn't count as modding. People can also use external programs to keep their FPS at a low number like 20-30 such as game recorders or other and we can't detect that so we don't punish them so why should we punish people who have more than 60 FPS? And for the other player the person with 60+ FPS moves normally as he would with 60 FPS (I saw this while Mason had 200 FPS).

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Re: #NoticeMe /How more than "60" fps can be a bad thing?\

Post by MaSoN^ on Sun Mar 12, 2017 11:44 am

I use fps which is +60 but It gives me an disadvantage. (Why it does? Because When weapon switch will be extremely fast which makes me miss some of moments to kill). You can jump higher with it too but not a problem as it's still a jump like normal.

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Re: #NoticeMe /How more than "60" fps can be a bad thing?\

Post by JacKsoN^ on Sun Mar 12, 2017 2:17 pm

[You must be registered and logged in to see this link.] wrote:It give you an adventage visual, players cant see your real fps, think a player want duel you, and you lagging like your real fps are 8, but you have edited it, at 60, it will shows that you are not lag, players will trust it. its an adventage.

Just read the tittle of the rule, Modding your game, i know you have good english, but let me remind you modding means Modicar, no just like mods as you said cleo mods.

If all players start to use it, all will not know that your real fps, you will see the fps of all in 100 or something, the cmd /ping and /fps is to inform you that player is lagging or not, so you can stop duel them if they are lagers, or you dont ?, when you see a player with 5 fps and hes warping so hard, you stop duel them, but if any of them edited the /fps you will not know that is a player lagger, you will guess that player is using packet loss or hacking, some players look like hacking for the lag, for that sometimes in the reports, we ask for the fps or ping.


And about why i told you its not like EC, its cz u asked why not punishiment to haris while hes speed gear, i told you we need real proofs, no guessing proofs, we dont know if hes doing a glitch or using a software, for punishiment anyone we need real proofs, not like ec if they see a player so fast, they fast guess that player using a software, and yes, there is a bug to look like speed gear, baba and kakan know it.
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Re: #NoticeMe /How more than "60" fps can be a bad thing?\

Post by EK.CrystalBlue on Sun Mar 12, 2017 6:19 pm

There is no rule explicitly regarding FPS adjusters, and it does not give you a noticeable advantage. Therefore, it is not against the rules.

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Re: #NoticeMe /How more than "60" fps can be a bad thing?\

Post by 4K. on Sun Mar 12, 2017 7:45 pm

[You must be registered and logged in to see this link.] wrote:There is no rule explicitly regarding FPS adjusters, and it does not give you a noticeable advantage. Therefore, it is not against the rules.

Exactly.

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Re: #NoticeMe /How more than "60" fps can be a bad thing?\

Post by =SdS=KrlozZ... on Sun Mar 12, 2017 7:48 pm

Ok, then lets abuse it.

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Re: #NoticeMe /How more than "60" fps can be a bad thing?\

Post by ==NarutoUzumaki== on Sun Mar 12, 2017 10:22 pm

The end.

i won`t report you `cause you are one`s of my best gamer friend on GTA VCMP and because i understood what you said on your opinion. I hope you will think about any kind of things like this two or three times before do something to prevent something else like this discussion

But this is the firts and last time. Next time i won`t think twice to do it. (No es una amenaza, por si las dudas).

Regards: Naruto.

Cya and Have a nice day.

EDIT: If any one else want to post more opinions, go ahead.
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==NarutoUzumaki==
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Re: #NoticeMe /How more than "60" fps can be a bad thing?\

Post by SiGNaL on Mon Mar 13, 2017 2:49 am

Lock?

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Rave now!
=NK=HunTeR^ wrote:i posted f2 clan rape :v they killed me more times but i cut my deaths like all do
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Re: #NoticeMe /How more than "60" fps can be a bad thing?\

Post by 4K. on Mon Mar 13, 2017 4:54 am

[You must be registered and logged in to see this link.] wrote:Lock?

Locked.

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