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June 2018 Update 2 - Patch 4.4 release date announced, video preview, general plans?

Fri Jun 22, 2018 1:04 pm by VK.Angel.OfDeath

Current work
What I have decided to do with the cop job is to make two more final jobs which will put the job into 25 unique jobs in total. However there are multiple choices you can make, so after you complete 25 jobs. You're going to be able to do them again. The rewards will not only be for the usual complete 1-7 levels, it will also have at least 4 more rewards for different endings. I was thinking when you get to around job 50-75, you can probably get something that helps you unlock all endings without having to do the job for like 40 days.

Future jobs
I am definitely proud of most of the jobs I did for the cop job, but I got a feeling not many people will care about reading text messages that simulate conversations. For me it was a fun experience and I definitely don't regret it, but the conversations takes up too much time of the job. So in the future when I create more jobs, I am probably skipping to add conversations and just replace it with text messages telling you what …

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Comments: 23

June 2018 Updates - Patch 4.4 release date and the future of the server

Wed May 30, 2018 12:44 pm by VK.Angel.OfDeath



Patch 4.4 and 4.5
I already released a fix for the setproploc command without telling you guys so I think I will just release patch 4.4 around a month after the last patch which would be around 10th of june. From the 5th to 10th I will be hopefully scripting like crazy unless I lose motivation. What will this patch include?

I've spent most of the patch scripting suggestions so far. But I have also started working on the cop job. Which takes a lot of time. Making 50-70 different and fun police missions with NPCs ain't easy. I've only scratched the surface of it and started working on the first 20. I've also made some updates to the NPC system and some other stuff. However most it so far is as I said suggestions. In this patch I hope I can get the cop job finished and the rest of the time I'll use for more suggestions and bug reports. My last exam is friday 1st of june. From the 2nd of june to 10th of june I hope to be scripting to finish the cop job and do some testing. The cop job …

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Comments: 18

May Updates - Patch 4.3.1 coming soon, patch 4.4, Patch 5.0

Sun Apr 29, 2018 2:34 pm by Chuck Norris

I know it's not may, but I might as well post this on the last sunday of April.

Patch 4.3.1
I've just finished a really funny script, because I felt like it. Took me a few hours to write everything for that. Hopefully you guys will see, it's the first script I have made that will only be triggered once and it's related to the secret of VKs. Hopefully someone will be able to record it and hopefully you guys won't solve the secret until then Razz, but I think it's gonna take a little more time for you guys to do it.

Apart from that I have a few bug fixes and suggestions that I added. I will most likely have it out next weekend or the weekend after that, depending on how much time I got.

Patch 4.4 & 5.0
I have already started working on patch 5.0, which will be that fight club / minigame creator minigame. So you guys can create custom races, fighting minigames and stuff to do together. You will also be able to save them and then load them. This patch might not come out …

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Comments: 8

April 2018 Updates - Patch 4.3 and just talking.

Wed Apr 11, 2018 2:19 pm by VK.Angel.OfDeath

This patch I felt like I actually did a lot of useful things that you guys have been wanting for a while as well as introducing new and cool systems. I have done a little of everything and right now I am just keep pushing. I wanted to make this update like I usually do every month just briefly talking about it. When can we see this patch? I got a week off and have pretty much just been scripting for 3 days because I felt like it and I don't have anything else to do. I have also tested a lot of things together with my normal beta testers. By sunday I will hopefully know when to release the patch. But according to my calculations it hopefully shouldn't be longer than the end of the month in worst case senario, in best case senario it's next sunday maybe, but don't really want to set a deadline.

Advertising the content
The best way to actually start get people to do different things and have more fun is for people to be involved or encouraged by another player. Rainbow actually enjoys …

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Comments: 21

March 2018 Updates - What's coming up and discussing the future like usual.

Mon Mar 05, 2018 12:54 pm by VK.Angel.OfDeath

What's going to be added after 4.2:
- Will fix any bugs encountered in 4.2.
- More skins and vehicles have already been prepared to be added will be added this month and the upcoming patch.
- More titles will come out shortly (probably on 4.2.1).
- More trigger Id's and action Id's will be added.
- I will go through a list of suggestions and bugs to fix.
- Character levels or a sunshine auto job will appear, one or the other first. These will be used to unlock rewards.

- Going to work towards my goal of making the property system in a way that let's you basically create minigames (in the future, maybe even in 5.0).


My personal life
I am quite busy at the university for the next two weeks working. After that I will do a few exams, but after that it's pretty chill for me. Hope you guys are good and I hope to meet you at the server at one point when I eventually join lol.






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Comments: 15

[Updated: 2018-01-14] January 2018 Updates - Bug fix patch & future stuff

Sun Jan 07, 2018 10:41 pm by Chuck Norris

Bug fix patch
I've already released one bug fix patch for the big serious bugs, there are a few bugs that aren't that serious that people can actually get around (like the few in the treasure hunting event) got an exam tomorrow and the day after that. This weekend I haven't been scripting due to exams, but on wed I will have nothing to do until monday, so I will make up for the lost time.

I looked over my patch 4.1.1 and I made the decision that the patch is not necessary. Any bugs I fixed in it are not game breaking. You guys can still get treasure 9, this patch doesn't have any contents for the players to enjoy so I want to release it along with some content (unless you guys are highly against this). I am planning 4.2 for the end of january/mid february where there will be content.


Future
Keep suggesting stuff and I will keep working on my list, nothing big planned unfortunately, until I get a good idea. I got plenty of custom content, but could always use more so be sure to …

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Comments: 27

December News 2017 (again but kinda new) - Just talking about content like usual

Sat Dec 09, 2017 11:13 am by Chuck Norris

Long text this time. Check out 1 and 2 if you want something to reply to and checkout the rest for information

Okay first of: The guy that hacked Andri deleted my previous topic, so I am Writing this one again. It won't be a copy paste and you can see it more as a new update to what I said a few Days ago.

So the missions I am working on? The World is not really on my side and I constantly f*ck up and have to fix bugs. The testing time is a pain in the ass. It might take years Before I complete like 50 missions. So far in like 1 month I am on 2 missions and they are kinda playable. Additionally to that, it's the first two missions so they aren't really that interesting, like missions usually are in games. Once I get my first two missions finished I Think it will go faster scripting the next one. However, It will take time.

Everyone have given me many cool suggestions, but I am desparate for some job suggestions. The thing about delivering pizza vs picking up garbage is that it …

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Comments: 14

November Updates - Patch 4.1, more of my usual talks.

Sat Nov 11, 2017 2:37 pm by Chuck Norris

Patch 4.1
I won't give out a date, but I am aiming for november, this patch will include a thing for the NPCs, suggestions and one new job. That I am actually looking forward to scripting. This job is a job I actually want to do and put a lot of effort into it. I have for a very long time, not scripted certain things because I felt like I had to produce content for you guys fast. So in the future I am going to implement cool things that I want to make and at the same time give you guys what you ask for in suggestions.

In 4.2 or later patches I will start giving you guys some more custom content (skins, vehicles and stuff), right now we've had a lot and I want to do my own things and suggestions I receive.

About the state of VC-MP the server
To me VC-MP seems very quiet right now, at a time where I don't really feel as motivated as I used to. I will never stop providing content for this server, but some content that I want to create right now might take a lot of time. Which is why I …

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Comments: 22

October 2017 Update - Small update today + Discussing things like usual.

Sun Oct 22, 2017 9:31 am by Chuck Norris

Well guys I will bring out a small update tomorrow fixing a few bugs + adding a halloween theme similar to the christmas one. It won't be anything Amazing, but there will be presents and custom content for you to enjoy while joining during halloween.

There seems to be a decreasing amount of players on the server not sure if people are just getting tired of the server, VC-MP or if it's something else. I don't think it has to do with anything I am doing, so I will just continue to script like usual. What I am planning to script is nothing big, you can expect Another minigame/job for patch 4.1 to fill out the rewards I missed from patch 4.0, you can probably also expect some NPC update + maybe a test of discord. I am not sure where the server is going, I have been doing it for so many years and I have already scripted so many things that I didn't think was possible. What we have to face is that some time in the future there might not be much more I can add and I can simply …

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Comments: 20


[Solved] Customprop bug Report

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Solved [Solved] Customprop bug Report

Post by SanaullaH on Thu Jul 14, 2016 10:21 am

Your in-game name:  [UFt]SanaullaH^
Date the bug occured:   13/07/2016
The command the bug belongs to:   /exitcustomprop
Description of the bug:   this happen in VK's offical server Custom-prop bug when we join a c-prop in which Pickups are added/available Our ping is Fine but we lag alot and when we do /exitcustomprop \  /exitprop we get kicked from the server , Angel please fix it Smile
Screenshots you took:  ( https://www.youtube.com/watch?v=Gr0WsLVEPXY )

Signed by: Your name  [UFt]SanaullaH^
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Solved Re: [Solved] Customprop bug Report

Post by Chuck Norris on Thu Jul 14, 2016 11:10 am

I am not sure why this is happening to be honest it never happens to me but I have a decent internet and ping, but it's not because of something I scripted. Once a pickup is placed my work is done, the rest is VC-MP. When you walked into a pickup nothing happened it didn't react, I am pretty sure that even if the code is long the pickup should still disappears, which leads me to believe this is a VC-MP problem.

What's your internet speed and ping btw?
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Solved Re: [Solved] Customprop bug Report

Post by SanaullaH on Thu Jul 14, 2016 1:58 pm

My ping 250+ speed is good like 190+
but if i am joining prop 47 which is not edited then i am not lagging+ when i /exitcustomprop did'nt kicked from server so i can say we are lagging in Edited prop with pickups Very Happy
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Solved Re: [Solved] Customprop bug Report

Post by VK.Angel.OfDeath on Thu Jul 14, 2016 9:02 pm

I have talked to some people and it appears as if VC-MP doesn't handle pickups that well. If you got too many pickups on screen you lag depending on your internet speed.

Guys you don't need 25 weapon pickups. If you guys stop using weapon pickups for useless things like in DM properties, the lag will increase. Having like 5-10 Pickups in a DM prop shouldn't be a problem. I recommend using /addspawnloc for the DMers, because it's always good to prevent spawn killing.

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Solved Re: [Solved] Customprop bug Report

Post by [MLP]Rarity on Thu Jul 14, 2016 10:16 pm

dude you made a report here and in fb group, dahell ?!
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Solved Re: [Solved] Customprop bug Report

Post by =SdS=KrlozZ... on Fri Jul 15, 2016 4:42 am

So the solution is change prop loc xD, check locs wich have a good download rate. and no add so much pickups.

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Solved Re: [Solved] Customprop bug Report

Post by =SdS=KrlozZ... on Tue Aug 02, 2016 3:04 am

It's Solved now, lock the post.

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Solved Re: [Solved] Customprop bug Report

Post by MaSoN^ on Tue Aug 02, 2016 10:20 am

Solved.

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Solved Re: [Solved] Customprop bug Report

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