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Statistics
We have 1139 registered users
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Our users have posted a total of 150091 messages in 10201 subjects
April 2018 Updates - Patch 4.3 and just talking.

Wed Apr 11, 2018 2:19 pm by VK.Angel.OfDeath

This patch I felt like I actually did a lot of useful things that you guys have been wanting for a while as well as introducing new and cool systems. I have done a little of everything and right now I am just keep pushing. I wanted to make this update like I usually do every month just briefly talking about it. When can we see this patch? I got a week off and have pretty much just been scripting for 3 days because I felt like it and I don't have anything else to do. I have also tested a lot of things together with my normal beta testers. By sunday I will hopefully know when to release the patch. But according to my calculations it hopefully shouldn't be longer than the end of the month in worst case senario, in best case senario it's next sunday maybe, but don't really want to set a deadline.

Advertising the content
The best way to actually start get people to do different things and have more fun is for people to be involved or encouraged by another player. Rainbow actually enjoys …

[ Full reading ]

Comments: 21

March 2018 Updates - What's coming up and discussing the future like usual.

Mon Mar 05, 2018 12:54 pm by VK.Angel.OfDeath

What's going to be added after 4.2:
- Will fix any bugs encountered in 4.2.
- More skins and vehicles have already been prepared to be added will be added this month and the upcoming patch.
- More titles will come out shortly (probably on 4.2.1).
- More trigger Id's and action Id's will be added.
- I will go through a list of suggestions and bugs to fix.
- Character levels or a sunshine auto job will appear, one or the other first. These will be used to unlock rewards.

- Going to work towards my goal of making the property system in a way that let's you basically create minigames (in the future, maybe even in 5.0).


My personal life
I am quite busy at the university for the next two weeks working. After that I will do a few exams, but after that it's pretty chill for me. Hope you guys are good and I hope to meet you at the server at one point when I eventually join lol.






[ Full reading ]

Comments: 15

[Updated: 2018-01-14] January 2018 Updates - Bug fix patch & future stuff

Sun Jan 07, 2018 10:41 pm by Chuck Norris

Bug fix patch
I've already released one bug fix patch for the big serious bugs, there are a few bugs that aren't that serious that people can actually get around (like the few in the treasure hunting event) got an exam tomorrow and the day after that. This weekend I haven't been scripting due to exams, but on wed I will have nothing to do until monday, so I will make up for the lost time.

I looked over my patch 4.1.1 and I made the decision that the patch is not necessary. Any bugs I fixed in it are not game breaking. You guys can still get treasure 9, this patch doesn't have any contents for the players to enjoy so I want to release it along with some content (unless you guys are highly against this). I am planning 4.2 for the end of january/mid february where there will be content.


Future
Keep suggesting stuff and I will keep working on my list, nothing big planned unfortunately, until I get a good idea. I got plenty of custom content, but could always use more so be sure to …

[ Full reading ]

Comments: 27

December News 2017 (again but kinda new) - Just talking about content like usual

Sat Dec 09, 2017 11:13 am by Chuck Norris

Long text this time. Check out 1 and 2 if you want something to reply to and checkout the rest for information

Okay first of: The guy that hacked Andri deleted my previous topic, so I am Writing this one again. It won't be a copy paste and you can see it more as a new update to what I said a few Days ago.

So the missions I am working on? The World is not really on my side and I constantly f*ck up and have to fix bugs. The testing time is a pain in the ass. It might take years Before I complete like 50 missions. So far in like 1 month I am on 2 missions and they are kinda playable. Additionally to that, it's the first two missions so they aren't really that interesting, like missions usually are in games. Once I get my first two missions finished I Think it will go faster scripting the next one. However, It will take time.

Everyone have given me many cool suggestions, but I am desparate for some job suggestions. The thing about delivering pizza vs picking up garbage is that it …

[ Full reading ]

Comments: 14

November Updates - Patch 4.1, more of my usual talks.

Sat Nov 11, 2017 2:37 pm by Chuck Norris

Patch 4.1
I won't give out a date, but I am aiming for november, this patch will include a thing for the NPCs, suggestions and one new job. That I am actually looking forward to scripting. This job is a job I actually want to do and put a lot of effort into it. I have for a very long time, not scripted certain things because I felt like I had to produce content for you guys fast. So in the future I am going to implement cool things that I want to make and at the same time give you guys what you ask for in suggestions.

In 4.2 or later patches I will start giving you guys some more custom content (skins, vehicles and stuff), right now we've had a lot and I want to do my own things and suggestions I receive.

About the state of VC-MP the server
To me VC-MP seems very quiet right now, at a time where I don't really feel as motivated as I used to. I will never stop providing content for this server, but some content that I want to create right now might take a lot of time. Which is why I …

[ Full reading ]

Comments: 22

October 2017 Update - Small update today + Discussing things like usual.

Sun Oct 22, 2017 9:31 am by Chuck Norris

Well guys I will bring out a small update tomorrow fixing a few bugs + adding a halloween theme similar to the christmas one. It won't be anything Amazing, but there will be presents and custom content for you to enjoy while joining during halloween.

There seems to be a decreasing amount of players on the server not sure if people are just getting tired of the server, VC-MP or if it's something else. I don't think it has to do with anything I am doing, so I will just continue to script like usual. What I am planning to script is nothing big, you can expect Another minigame/job for patch 4.1 to fill out the rewards I missed from patch 4.0, you can probably also expect some NPC update + maybe a test of discord. I am not sure where the server is going, I have been doing it for so many years and I have already scripted so many things that I didn't think was possible. What we have to face is that some time in the future there might not be much more I can add and I can simply …

[ Full reading ]

Comments: 20

September 2017 Update - Patch 4.0 estimated release date, plans after that and halloween

Sun Sep 17, 2017 7:49 pm by Chuck Norris

Patch 4.0
I feel like I have to set a release date for myself and that release date will be between the 30th and 7th of october. I have really tried my best to just script a whole bunch of things for patch 4.0 which will hopefully make it worthy of it's x.0 name, just like patch 3.0 was. This is probably the first patch ever where I have scripted something for everyone. If you remember that topic I made where you guys voted for 9 things. I feel like I gave at least something in all categories. I truly gave it all for at least the things you guys gave the most vote to. I don't Think anyone will say: that I didn't give you lots of custom content for example.

More content will come in the future after patch 4.0 and I really hope you'll all be happy with patch 4.0 when it comes out.


Status of where I am: I have this weekend organized my last todo list and some testing that needs to be done. Next weekend I will work like hell to get it all done or at least as much as I can so it …

[ Full reading ]

Comments: 25

Angel back to the university - Scripting update

Thu Aug 24, 2017 7:12 am by VK.Angel.OfDeath

Hey guys. I've been scripting for everyday since the beginning of june, because I have had summer vacation from my studying. Next week (so after this sunday) I will not be able to script for the server everyday. I will only script on saturday/sunday.

I would say I got 25 % left to script for (my stuff) in patch 4.0 and that I could probably script some suggestions as well. Patch 4.0 is hard, because it has to add a lot of things since it's a big milestone, after this patch is released I can go back to scripting normal patches again.

From about next week and forward I will only be scripting 2 days a week (sunday and saturday). I got an exam today so I won't be scripting today (yes I know I am posting this on an exam day, but I really have nothing else to do Before it starts xD). Tomorrow on friday to sunday I will try to script as much as possible.

as I said Before I hope patch 4.0 is released in september and after that I am most likely going to focus on …

[ Full reading ]

Comments: 25

August Updates 2 - I made my decision about the next patch + Information revealed.

Tue Aug 15, 2017 11:15 am by Chuck Norris

Before you reply: If you are not happy with anything in this post you are free to provide criticism, but please note two things:

1. Read the Community Manager vs Community section properly and try to address it when you post a reply.

2. Do not make threats to you will leave or insults to me. I am under a lot of preasure and as a leader I have to make tough decisions I can't save everyone and I can't please everyone. If you say stuff like that I will immediately throw your opinion away and cut ties with you in anyway.

This post is going to be tough on me and It might be last post in the staff depending on how you guys handle these two recommendations. (Even if that is the case I will still script for the server of course)

The Community vs the Community manager
As the Community manager and the scripter I represent the vision this server has and I respresent every single person who has ever joined the server. The vision I have is very specific and too long to be brought up in …

[ Full reading ]

Comments: 33


Help the staff cover all objects.

Page 1 of 2 1, 2  Next

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Help the staff cover all objects.

Post by Chuck Norris on Tue Jun 07, 2016 2:12 pm

I really want us to get a full list of all useful objects to build with. I spent like 1 hour one time going through Object 300 to 1000. Making my list here:

[You must be registered and logged in to see this link.]

Would be cool if like a couple of us could take on the job of going through the rest of up to maybe object ID 6000. If we all work together we can check a few models each.

Here's how to do it
- Go through the list of objects (found below).
- Check replies so one else said they are going to check them first.
- Write a reply saying which object IDs you are going to check.
- Go through all your objects ignore objects that have no use.
- Write down the object that someone could find useful to build with and give it a name.
- Try to put the objects under a title to sort them.

Look at the topic linked above if you don't understand what I mean and you are of course welcomed to make up titles that are not in my post.

List
300-1000 (Angel did this)
1000-1200 (Mason)
1200-1400 (KrlOzz did this)
1400-1600 (Mason)
1600-1700 (Qais)
1700-1900 ( Arnold)
1900-2000 (Mason)
2000-2200 (Thunderhead)
2200-2400 (qais)
2400-2600 (krlozz)
2600-2800 (krlozz)
2800-3000
3000-3200
3200-3400
3400-3600
3600-3800
3800-4000
4200-4400
4400-4600
4800-5000
5200-5400
5400-5600
5600-5800
5800-6000

Reply that are you are checking one of these and make sure one else is doing the same one and reply with your list when you got it. As I said don't take any useless objects like unsolid objects or objects no one will ever use.


Last edited by Chuck Norris on Wed Jun 15, 2016 3:16 pm; edited 6 times in total
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Re: Help the staff cover all objects.

Post by MaSoN^ on Tue Jun 07, 2016 2:18 pm

1000-1200

Edit: Started from 1011 as the other objects are only a load not solid.


Last edited by [KF]MaSoN^ on Tue Jun 07, 2016 2:21 pm; edited 1 time in total

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Re: Help the staff cover all objects.

Post by =VK=Sardar.Khan on Tue Jun 07, 2016 6:14 pm

I don't have any idea about scripting or objects but i'll try to get help from my mates.
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Re: Help the staff cover all objects.

Post by D.E.[[V]].I.L on Tue Jun 07, 2016 6:23 pm

I usually use Moo mapper in which I got plenty of objects means everything anything Smile

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Re: Help the staff cover all objects.

Post by Kristoff^ on Tue Jun 07, 2016 6:52 pm

On my way
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Re: Help the staff cover all objects.

Post by [FS]Error[X] on Tue Jun 07, 2016 6:55 pm

[You must be registered and logged in to see this link.] wrote:I usually use Moo mapper in which I got plenty of objects means everything anything Smile

I also use Moo Mapper Very Happy
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Re: Help the staff cover all objects.

Post by ıllıllı ŘỖϻẸỖ ıllıllı on Tue Jun 07, 2016 7:08 pm

I use existing maps xD
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Re: Help the staff cover all objects.

Post by Rainbow Dash on Tue Jun 07, 2016 7:12 pm

stop posting here unless you are doing something to help...

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Re: Help the staff cover all objects.

Post by =SdS=KrlozZ... on Tue Jun 07, 2016 7:52 pm

1200-1400 i will check it.


EDIT:

1200-none
1201-none
1202-none
1203-none
1204-none
1205-none
1206-none
1207-none
1208-none
1209-none
1210-little business miamibitch 1
1211-Road
1212-Road curved
1213-little business miamibitch 2
1214-little business miamibitch 3
1215-little business miamibitch 4 + garage
1216-house with stairs
1217-little business miamibitch 5
1218-little business miamibitch 6
1219-little business miamibitch 7
1220-LOD (no solid)
1221-Road T
1222-Road C
1223-Road Short Miami
1224-little business miamibitch 9
1225-little business miamibitch 10
1226-House with stairs 2
1227- 2 Houses Miami
1228-House with stairs 3
1229-House with Stairs 4
1230-House with Stairs 5
1231-Ground for houses with stair
1232-House with Stairs 6
1233-ground with basketball court
1234-Normal House miami
1235-Normal House miami 2
1236-Vegetation miami
1236-Normal House miami 3
1237-Normal House miami 4
1238-Normal House miami 5
1239-House with stairs 7
1240-Ground for Houses miami
1241-Car destroyed
1242-Bus destroyed
1243-Car destroyed 2
1244-Car destroyed 3
1245-Car destroyed 4
1246-House with Stairs 8
1247-Normal House 6
1248-Normal House 7
1249-Normal House 8
1250-Ground for houses
1251-Alley for cuban
1252-Vegetation 2
1253-Vegetation 3
1254-Vegetation 4
1255-Delicattesen Restaurant outer
1256-Delicattesen Restaurant inside
1257-drycleaners (no solid)
1258-Vegetation 04
1259-ice door
1260-ice cream inside (no solid)
1261-ice cream outer
1262-havgangshop
1263-screw this
1264-Police Little havana
1265-glue straight
1266-glue comer
1267-telewire
1268-telewire 2
1269-telewire 3
1270-double road
1271-double road 2
1272-double road 3
1273- stairs bank
1274-vegetation 05
1275-hospital little havana (for bank)
1276-habuildblok
1277-lhhotelbg
1278-lithahotel
1279-lithablk
1280-cuban inside (no solid)
1281-cuban roof outside (solid)
1282-cuban objects
1283-cuban windows
1284-cuban more objects
1285-cuban more objects 2
1286-cuban more objects 3
1287-cuban more objects 4
1288-cuban more objects 5
1289-cuban more objects 6
1290-Ground grass little havana
1291-Ground little havana
1292-lhglue
1293-havbasketball
1294-car destroyed 5
1295-car destroyed 6
1296-triple roof
1297-ground triple roof
1298-lines of parking
1299-lines of parking 2
1300-bank outside (solid)
1301-bank outside (no solid)
1302-LOD (no solid)
1303-LOD (no solid)
1304-LOD (no solid)
1305-LOD (no solid)
1306-LOD ice cream (no solid)
1307-LOD police (no solid)
1308-LOD bank (no solid)
1309-LOD (no solid)
1310-little ground
1312-LOD (no solid)
1313LOD (no solid)
1314-LOD (no solid)
1315-LOD (no solid)
1316-road little havana
1317-short road little havana
1318-LOD (no solid)
1319-LOD (no solid)
1320-LOD (no solid)
1321-LOD (no solid)
1322-LOD (no solid)
1323-LOD (no solid)
1324-LOD (no solid)
1325-LOD Road (no solid)
1326-LOD Short Road (no solid)
1327-Bank Roof (Solid)
1328-LOD Bank (no solid)
1329-Variously Ramps
1330-triple fans
1331-double fans
1332-large stairs
1333-Advertising Rockstar
1334-Advertising Pettstuffers
1335-Advertising Sunshine autos
1336-Variously Ramps 2
1337-Advertising Rockstar (same 1333)
1338-Road with grass
1339-Road with grass 2
1340-Road with grass 3
1341-LOD (no solid)
1342-LOD (no solid)
1343-LOD (no solid)
1344-LOD (no solid)
1345-Little business
1346-LOD (no solid)
1347-Galeria Musical
1348-LOD (no solid)
1349-LOD (no solid)
1350-lhglue
1351-lhglue
1352-grasspatch
1353-lhglue
1354-lhglue
1355-lhglue
1356-lhglue
1357-lhglue
1358-lithahouse
1359-lithahouse
1360-lithahouse
1361-lhglue
1362-lhglue
1363-lhglue
1364-Stairs with curve
1365-Stairs with curve 2
1366-Advertising kaufman
1367-LOD (no solid)
1368-LOD (no solid)
1369-LOD (no solid)
1370-LOD (no solid)
1371-LOD (no solid)
1372-LOD (no solid)
1373-LOD (no solid)
1373-LOD (no solid)
1374-LOD (no solid)
1375-LOD (no solid)
1376-LOD (no solid)
1377-LOD (no solid)
1378-LOD (no solid)
1379-LOD (no solid)
1380-LOD (no solid)
1381-LOD (no solid)
1382-LOD (no solid)
1383-LOD (no solid)
1384-LOD (no solid)
1385-LOD (no solid)
1386-LOD (no solid)
1387-Sunshine outside
1388-Garage door normal
1389-Sunshine inside
1390-objects garagebits
1391-Advertising sunshine and beef bandit
1392-Garage door short
1393-Garage door large
1394-carshow sunshine
1395-Garage door normal
1396-Garage door normal
1397-Garage door normal
1398-crystals sunshine
1399-lights garagebits
1400-LOD Sunshine Cars (no solid)

LOD= level of detail.

I can check other, mmm but i will give this tomorrow Very Happy.
i check 1400-1600.

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Re: Help the staff cover all objects.

Post by Chuck Norris on Wed Jun 08, 2016 7:04 am

KrlozZ... wrote:1200-1400 i will check it.


EDIT:

1200-none
1201-none
1202-none
1203-none
1204-none
1205-none
1206-none
1207-none
1208-none
1209-none
1210-little business miamibitch 1
1211-Road
1212-Road curved
1213-little business miamibitch 2
1214-little business miamibitch 3
1215-little business miamibitch 4 + garage
1216-house with stairs
1217-little business miamibitch 5
1218-little business miamibitch 6
1219-little business miamibitch 7
1220-LOD (no solid)
1221-Road T
1222-Road C
1223-Road Short Miami
1224-little business miamibitch 9
1225-little business miamibitch 10
1226-House with stairs 2
1227- 2 Houses Miami
1228-House with stairs 3
1229-House with Stairs 4
1230-House with Stairs 5
1231-Ground for houses with stair
1232-House with Stairs 6
1233-ground with basketball court
1234-Normal House miami
1235-Normal House miami 2
1236-Vegetation miami
1236-Normal House miami 3
1237-Normal House miami 4
1238-Normal House miami 5
1239-House with stairs 7
1240-Ground for Houses miami
1241-Car destroyed
1242-Bus destroyed
1243-Car destroyed 2
1244-Car destroyed 3
1245-Car destroyed 4
1246-House with Stairs 8
1247-Normal House 6
1248-Normal House 7
1249-Normal House 8
1250-Ground for houses
1251-Alley for cuban
1252-Vegetation 2
1253-Vegetation 3
1254-Vegetation 4
1255-Delicattesen Restaurant outer
1256-Delicattesen Restaurant inside
1257-drycleaners (no solid)
1258-Vegetation 04
1259-ice door
1260-ice cream inside (no solid)
1261-ice cream outer
1262-havgangshop
1263-screw this
1264-Police Little havana
1265-glue straight
1266-glue comer
1267-telewire
1268-telewire 2
1269-telewire 3
1270-double road
1271-double road 2
1272-double road 3
1273- stairs bank
1274-vegetation 05
1275-hospital little havana (for bank)
1276-habuildblok
1277-lhhotelbg
1278-lithahotel
1279-lithablk
1280-cuban inside (no solid)
1281-cuban roof outside (solid)
1282-cuban objects
1283-cuban windows
1284-cuban more objects
1285-cuban more objects 2
1286-cuban more objects 3
1287-cuban more objects 4
1288-cuban more objects 5
1289-cuban more objects 6
1290-Ground grass little havana
1291-Ground little havana
1292-lhglue
1293-havbasketball
1294-car destroyed 5
1295-car destroyed 6
1296-triple roof
1297-ground triple roof
1298-lines of parking
1299-lines of parking 2
1300-bank outside (solid)
1301-bank outside (no solid)
1302-LOD (no solid)
1303-LOD (no solid)
1304-LOD (no solid)
1305-LOD (no solid)
1306-LOD ice cream (no solid)
1307-LOD police (no solid)
1308-LOD bank (no solid)
1309-LOD (no solid)
1310-little ground
1312-LOD (no solid)
1313LOD (no solid)
1314-LOD (no solid)
1315-LOD (no solid)
1316-road little havana
1317-short road little havana
1318-LOD (no solid)
1319-LOD (no solid)
1320-LOD (no solid)
1321-LOD (no solid)
1322-LOD (no solid)
1323-LOD (no solid)
1324-LOD (no solid)
1325-LOD Road (no solid)
1326-LOD Short Road (no solid)
1327-Bank Roof (Solid)
1328-LOD Bank (no solid)
1329-Variously Ramps
1330-triple fans
1331-double fans
1332-large stairs
1333-Advertising Rockstar
1334-Advertising Pettstuffers
1335-Advertising Sunshine autos
1336-Variously Ramps 2
1337-Advertising Rockstar (same 1333)
1338-Road with grass
1339-Road with grass 2
1340-Road with grass 3
1341-LOD (no solid)
1342-LOD (no solid)
1343-LOD (no solid)
1344-LOD (no solid)
1345-Little business
1346-LOD (no solid)
1347-Galeria Musical
1348-LOD (no solid)
1349-LOD (no solid)
1350-lhglue
1351-lhglue
1352-grasspatch
1353-lhglue
1354-lhglue
1355-lhglue
1356-lhglue
1357-lhglue
1358-lithahouse
1359-lithahouse
1360-lithahouse
1361-lhglue
1362-lhglue
1363-lhglue
1364-Stairs with curve
1365-Stairs with curve 2
1366-Advertising kaufman
1367-LOD (no solid)
1368-LOD (no solid)
1369-LOD (no solid)
1370-LOD (no solid)
1371-LOD (no solid)
1372-LOD (no solid)
1373-LOD (no solid)
1373-LOD (no solid)
1374-LOD (no solid)
1375-LOD (no solid)
1376-LOD (no solid)
1377-LOD (no solid)
1378-LOD (no solid)
1379-LOD (no solid)
1380-LOD (no solid)
1381-LOD (no solid)
1382-LOD (no solid)
1383-LOD (no solid)
1384-LOD (no solid)
1385-LOD (no solid)
1386-LOD (no solid)
1387-Sunshine outside
1388-Garage door normal
1389-Sunshine inside
1390-objects garagebits
1391-Advertising sunshine and beef bandit
1392-Garage door short
1393-Garage door large
1394-carshow sunshine
1395-Garage door normal
1396-Garage door normal
1397-Garage door normal
1398-crystals sunshine
1399-lights garagebits
1400-LOD Sunshine Cars (no solid)

LOD= level of detail.

I can check other, mmm but i will give this tomorrow Very Happy.
i check 1400-1600.

I am afraid you didn't get the point. We don't want useless objects. You are listing all objects, you're only supposed to find the useful ones (LODs and unsolid objects are useless). Think about that for next time but we can surely get some good objects from this list. I taking it off the list.
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Re: Help the staff cover all objects.

Post by Arnold^ on Wed Jun 08, 2016 7:10 am

On my way
1700- 1900

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Re: Help the staff cover all objects.

Post by Shrish on Wed Jun 08, 2016 7:41 am

hey plz low the price of custom vehical
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Re: Help the staff cover all objects.

Post by Chuck Norris on Wed Jun 08, 2016 7:56 am

[NYB]Shrish wrote:hey plz low the price of custom vehical

There is a bug that the 3rd or 4th custom property vehicle costs 75 million, that's an error that I have fixed in the next patch.
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Re: Help the staff cover all objects.

Post by ıllıllı ŘỖϻẸỖ ıllıllı on Wed Jun 08, 2016 8:02 am

[You must be registered and logged in to see this link.] wrote:stop posting here unless you are doing something to help...
What do you mean
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Re: Help the staff cover all objects.

Post by Arnold^ on Wed Jun 08, 2016 8:25 am

Here is my checked objects


1700: Green Machine
1701: Good Small Road
1708: Small Grass  
1709: Pizza Logo
1711: Phillz Place Outs Side Area
1715: Banner (Little Hatti Life Beach)
1716: Fat Lady House (Part 1)
1717: Good Wall
1718: Fat Lady House (Part 2)
1719: Banner (B.N.T Burger)
1721: Banner (Jack Hammer Hall)
1722: Video Game
1723: Video Game [You must be registered and logged in to see this link.]
1724: Crashed Car
1728: Video Game [You must be registered and logged in to see this link.]
1733: Double Road
1734: Snake Road
1737: Palm Hotel Parking Road
1740: VCPD Building with Heli Pad
1741: Loc Fire Building
1743: Good Roof
1747: White House
1752: Bikers Building
1753: Jacket Shop (Bikers)
1754: Pizza Shop
1758: Very Good Fence
1766: Good Big Pool
1780: Mountain
1786: Bikers Front Wall
1789: Office Roof
1796: Silver Door
1799: Office [You must be registered and logged in to see this link.]
1800: Big Glass
1802: Big Light
1806: Rocking Door
1808: Biker Glass
1819: Office Building
1820: Jewellery Shop
1822: Pharmacy
1824: Bikers Bar Inside
1825: Bikers Bar Stuff
1826: Bikers Bar Stuff [You must be registered and logged in to see this link.]
1827: Bikers Bar Stuff [You must be registered and logged in to see this link.]
1831: Big Stairs
1835: Junk Room
1840: Big Straight Road
1865: Ammunitaion Wall
1870: Heli Pad
1894: Good Floor
1900: Fighting Arena

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Re: Help the staff cover all objects.

Post by Chuck Norris on Wed Jun 08, 2016 9:03 am

[ExT-D]ArNolD^ wrote:Here is my checked objects


1700: Green Machine
1701: Good Small Road
1708: Small Grass  
1709: Pizza Logo
1711: Phillz Place Outs Side Area
1715: Banner (Little Hatti Life Beach)
1716: Fat Lady House (Part 1)
1717: Good Wall
1718: Fat Lady House (Part 2)
1719: Banner (B.N.T Burger)
1721: Banner (Jack Hammer Hall)
1722: Video Game
1723: Video Game [You must be registered and logged in to see this link.]
1724: Crashed Car
1728: Video Game [You must be registered and logged in to see this link.]
1733: Double Road
1734: Snake Road
1737: Palm Hotel Parking Road
1740: VCPD Building with Heli Pad
1741: Loc Fire Building
1743: Good Roof
1747: White House
1752: Bikers Building
1753: Jacket Shop (Bikers)
1754: Pizza Shop
1758: Very Good Fence
1766: Good Big Pool
1780: Mountain
1786: Bikers Front Wall
1789: Office Roof
1796: Silver Door
1799: Office [You must be registered and logged in to see this link.]
1800: Big Glass
1802: Big Light
1806: Rocking Door
1808: Biker Glass
1819: Office Building
1820: Jewellery Shop
1822: Pharmacy
1824: Bikers Bar Inside
1825: Bikers Bar Stuff
1826: Bikers Bar Stuff [You must be registered and logged in to see this link.]
1827: Bikers Bar Stuff [You must be registered and logged in to see this link.]
1831: Big Stairs
1835: Junk Room
1840: Big Straight Road
1865: Ammunitaion Wall
1870: Heli Pad
1894: Good Floor
1900: Fighting Arena

For the ones making lists make them similar to Arnolds.
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Re: Help the staff cover all objects.

Post by MaSoN^ on Wed Jun 08, 2016 9:13 am

1011 - Good Stairs
1015 - Terminal floor [You must be registered and logged in to see this link.]
1019 - Dock wall
1021 - Hangar
1024 - Terminal roof [You must be registered and logged in to see this link.]
1025 - Terminal tunnel
1027 - Terminal tunnel [You must be registered and logged in to see this link.]
1029 - Terminal roof [You must be registered and logged in to see this link.]
1030 - Terminal floor [You must be registered and logged in to see this link.]
1035 - Mark I think to put containers on it
1038 - Road in-front of terminal
1047 - Small stairs (Airport ones)
1075 - Terminal B
1076 - Terminal B base
1078 - Parking
1079 - Small radar
1081 - Tower
1082 - Army Hangar
1083 - Army large building
1084 - Army compound walls
1085 - Army fence [You must be registered and logged in to see this link.]
1086 - Army fence [You must be registered and logged in to see this link.]
1087 - Army fence [You must be registered and logged in to see this link.]
1091 - Army assault course [You must be registered and logged in to see this link.]
1092 - Army assault course [You must be registered and logged in to see this link.]
1093 - Army dirt jump
1103 - Big fence [You must be registered and logged in to see this link.]
1104 - Big fence [You must be registered and logged in to see this link.]
1111 - Army tent
1112 - US Flags
1113 - US and US Army flags
1119 - Jumbo
1121 - Army Hangar [You must be registered and logged in to see this link.]
1124 - 2 hangars
1126 - Billboards
1127 - Billboards [You must be registered and logged in to see this link.]
1128 - Billboards [You must be registered and logged in to see this link.]
1129 - Billboards [You must be registered and logged in to see this link.]
1130 - Billboards [You must be registered and logged in to see this link.]
1131 - Barrier gate
1150 - Stairs
1167 - 3D billboard aka "Surfer billboard"
1168 - Ammo boxes
Didn't find the others I searched in med and ked but didn't find, maybe they're removed?





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Re: Help the staff cover all objects.

Post by Vipe[R] on Wed Jun 08, 2016 9:16 am

Mason thanks for posting army things ids i needed them Very Happy Very Happy
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Re: Help the staff cover all objects.

Post by MaSoN^ on Wed Jun 08, 2016 9:17 am

[HS]Vipe[R] wrote:Mason thanks for posting army things ids i needed them Very Happy Very Happy

My pleasure.

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Re: Help the staff cover all objects.

Post by QaisAla on Wed Jun 08, 2016 11:22 am

i will do my best to search objects 1600-1700 Smile


Last edited by Qais.99 on Wed Jun 08, 2016 11:40 am; edited 1 time in total (Reason for editing : Wrong Object ID Sorry :c)

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Re: Help the staff cover all objects.

Post by MaSoN^ on Wed Jun 08, 2016 12:14 pm

1900 - 2000

1900 - Hogans Alley
1901 - Recording Studio aka V-Rock
1902 - Instruments for the recording studio
1903 - 2 buildings from the compound which is behind the Ammu Nation in Downtown
1904 - Building near Garage in Downtown
1905 - Compound fence
1906 - Ammo Nation roof
1917 - Test Track/ Downtown
1979 - Hole wall
1982 - V-Rock building
1983 - Bowling sign
1984 - Mars Cafe
1990 - Downtown Hospital
1991 - Ammu Nation
1992 - Bridge
2000 - VAJ sign

Off Topic: xD there are so many unsolid and useless objects in Downtown xD


Last edited by =KF=MaSoN^ on Wed Jun 08, 2016 12:28 pm; edited 1 time in total

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Re: Help the staff cover all objects.

Post by QaisAla on Wed Jun 08, 2016 12:18 pm

KK

These are the objects from 1600-1700

1601 = Barrles
1602 = Barrels [You must be registered and logged in to see this link.]
1603 = bushes
1604 = Garage door
1605 = Road with Grass land
1606 = nothing
1607 = Road with Grass land [You must be registered and logged in to see this link.]
1608 = Road with Grass land [You must be registered and logged in to see this link.]
1609 = Grass land with a shop {Complete Useless}
1610 = Phil,s Junk yard
1611 = Long & wide Road
1612 = Long Road
1613 = Small Road
1614 = Junk Yard stuff
1615 = Phil,s Trailer
1616 = Phil,s Trailer Door
1617 = Phil,s Trailer Interior
1618 = Little Haiti Buildings
1619 = Junk Yard stuff [You must be registered and logged in to see this link.]
1620 = Kaufman Building
1621 = Kaufman Interior
1622 = Little Haiti Buildings [You must be registered and logged in to see this link.]
1623 = Shop {Complete Useless}
1624 = Unsolid door {Complete Useless}
1625 = Little haiti Small Houses
1627 = Little Haiti Buildings [You must be registered and logged in to see this link.]
1628 = Little Haiti Buildings [You must be registered and logged in to see this link.] {Complete Useless}
1629 = Little Haiti Billboards
1630 = Little Haiti Billboards [You must be registered and logged in to see this link.]
1631 = Little Haiti Small Houses [You must be registered and logged in to see this link.]
1632 = Little Haiti Small Houses [You must be registered and logged in to see this link.]
1633 = Little Haiti Big Building
1634 = Little Haiti Big Building [You must be registered and logged in to see this link.]
1635 = Grass land
1636 = Little Haiti Big Buildings [You must be registered and logged in to see this link.]
1637 = Big Area
1638 = Big Area [You must be registered and logged in to see this link.]
1639 = Big Area [You must be registered and logged in to see this link.]
1640 = Big white Area {Maybe loc bf white land}
1660 = Little Haiti Houses with grass land
1675 = Junk Yard Stuff and area
1676 = Junk Yard Stuff [You must be registered and logged in to see this link.]
1677 = Jink Yard Stuff [You must be registered and logged in to see this link.]
1678 = Little Haiti base Interior
1682 = Little Haiti Base with area
1683 = Little Haiti Baee with area {Destroyed}
1685 = Little Haiti Buildings [You must be registered and logged in to see this link.]
1686 = bushes and grass
1687 = Logo {Complete Useless}
1688 = Bloody chair
1689 = wooden chair and table
1690 = Little Haiti Buildings [You must be registered and logged in to see this link.]
1692 = Stairs
1693 = Stairs [You must be registered and logged in to see this link.]
1694 = Nothing
1695 = 2 Ramps
1696 = Wires {Complete Useless}
1697 = Wires [You must be registered and logged in to see this link.] {Complete Ueless}
1698 = small Door
1699 = Small Door [You must be registered and logged in to see this link.]
1700 = Print stuff

P.S :
||
||
\/
1) the letters that i typed {Complete Useless} wich as they are Usless to use but soild
     
2) LOD Object ID,S 1600 , 1626 ,  1641 till 1659 , 1661 till 1674 , 1679 , 1680 , 1681      ,      1684 , 1691

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Re: Help the staff cover all objects.

Post by Chuck Norris on Wed Jun 08, 2016 12:44 pm

Good job. I will update the object list soon to add all your lists. But we still need 1400-1600 I believe then we got object 2000 to object 6000 left. But we have 2/6 of the way there Razz. Keep up the good work.
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Re: Help the staff cover all objects.

Post by MaSoN^ on Wed Jun 08, 2016 12:53 pm

1400 - 1600

1401 - Car showroom fence
1407 - Roof stuff
1408 - Some weird fences xd
1409 - Ice Cream boxes
1410 - Stairs and above it a little ground
1411 - Stairs and some ramps
1421 - Cargo
1431 - Jetty
1432 - Road
1439 - Race map
1449 - Small bridge
1457 - Cherry Poppers door
1459 - Sign
1460 - Cuban cafe interior
1474 - Drug store interior
1475 - Drug store exterior
1476 - Bed shop
1482 - Crushers
1484 - Print work shop exterior
1485 - Print work stairs
1486 - Stairs barrier
1487 - Print work shop back fence
1488 - Print work shop bay fence
1489 - Print work staff parking
1490 - Print work Paper roll
1493 - Haiti houses [You must be registered and logged in to see this link.]
1494 - Haiti houses [You must be registered and logged in to see this link.]
1497 - Big building above the drug store
1522 - Haiti houses [You must be registered and logged in to see this link.]
1523 - Haiti houses [You must be registered and logged in to see this link.]
1524 - Haiti houses [You must be registered and logged in to see this link.]
1525 - Haiti houses [You must be registered and logged in to see this link.]
1530 - Station fence
1540 - Crushers
1552 - Fence
1555 - Haiti station
1558 - Destroyed car
1569 - Print Work ground
1572 - Pay'N'Spray
1573 - Garage door
1585 - Print Works interior
1586 - Printers
1588 - Junk Yard gate
1599 - Piano shop

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Re: Help the staff cover all objects.

Post by VK.Angel.OfDeath on Wed Jun 08, 2016 1:15 pm

=KF=MaSoN^ wrote:1400 - 1600

1401 - Car showroom fence
1407 - Roof stuff
1408 - Some weird fences xd
1409 - Ice Cream boxes
1410 - Stairs and above it a little ground
1411 - Stairs and some ramps
1421 - Cargo
1431 - Jetty
1432 - Road
1439 - Race map
1449 - Small bridge
1457 - Cherry Poppers door
1459 - Sign
1460 - Cuban cafe interior
1474 - Drug store interior
1475 - Drug store exterior
1476 - Bed shop
1482 - Crushers
1484 - Print work shop exterior
1485 - Print work stairs
1486 - Stairs barrier
1487 - Print work shop back fence
1488 - Print work shop bay fence
1489 - Print work staff parking
1490 - Print work Paper roll
1493 - Haiti houses [You must be registered and logged in to see this link.]
1494 - Haiti houses [You must be registered and logged in to see this link.]
1497 - Big building above the drug store
1522 - Haiti houses [You must be registered and logged in to see this link.]
1523 - Haiti houses [You must be registered and logged in to see this link.]
1524 - Haiti houses [You must be registered and logged in to see this link.]
1525 - Haiti houses [You must be registered and logged in to see this link.]
1530 - Station fence
1540 - Crushers
1552 - Fence
1555 - Haiti station
1558 - Destroyed car
1569 - Print Work ground
1572 - Pay'N'Spray
1573 - Garage door
1585 - Print Works interior
1586 - Printers
1588 - Junk Yard gate
1599 - Piano shop

Awesome work. Now we only need object 2000 to 6000 and I need to combine the list and sort them into catergories.

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Re: Help the staff cover all objects.

Post by Thunderhead on Wed Jun 08, 2016 2:31 pm

2000 - 2200
Leave it to me.

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Re: Help the staff cover all objects.

Post by QaisAla on Wed Jun 08, 2016 2:44 pm

2200-2400 i will do my best Smile

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Re: Help the staff cover all objects.

Post by Chuck Norris on Wed Jun 08, 2016 3:24 pm

Guys a helpful thing would be if you can sort them after these categories:

Houses: (Interior stuff as well)

Fences/walls:

Doors:

Roads/bridges:

Grounds:

Decorations/vegations:

Other:
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Re: Help the staff cover all objects.

Post by QaisAla on Wed Jun 08, 2016 3:37 pm

[You must be registered and logged in to see this link.] wrote:Guys a helpful thing would be if you can sort them after these categories:

Houses: (Interior stuff as well)

Fences/walls:

Doors:

Roads/bridges:

Grounds:

Decorations/vegations:

Other:

MAN This is HARD -_-

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Re: Help the staff cover all objects.

Post by Arnold^ on Wed Jun 08, 2016 4:03 pm

2000 - 2200
On my way...

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Re: Help the staff cover all objects.

Post by Thunderhead on Wed Jun 08, 2016 4:37 pm

[ExT-D]ArNolD^ wrote:2000 - 2200
On my way...
LEL? you didn't see my post? 2000 - 2200 is mine.

Here are the list for 2000 - 2200, sorry if the object description not specific I only write in one category.

2027 - Stair
2032 - Door
2033 - Garage Door [You must be registered and logged in to see this link.]
2048 - Garage Door [You must be registered and logged in to see this link.]
2049 - Garage Door [You must be registered and logged in to see this link.]
2054 - Road [You must be registered and logged in to see this link.]
2056 - Road [You must be registered and logged in to see this link.]
2057 - Road [You must be registered and logged in to see this link.]
2058 - Road [You must be registered and logged in to see this link.]
2059 - Road [You must be registered and logged in to see this link.]
2060 - Road [You must be registered and logged in to see this link.]
2061 - Road [You must be registered and logged in to see this link.]
2062 - Road [You must be registered and logged in to see this link.]
2063 - Road [You must be registered and logged in to see this link.]
2064 - Road [You must be registered and logged in to see this link.]
2068 - Road [You must be registered and logged in to see this link.]
2084 - Trees [You must be registered and logged in to see this link.]
2085 - Trees [You must be registered and logged in to see this link.]
2087 - Golf Terrain [You must be registered and logged in to see this link.]
2091 - Tennis Fence And Net
2093 - Leaf Links Bridge [You must be registered and logged in to see this link.]
2097 - Leaf Links Bridge [You must be registered and logged in to see this link.]
2109 - Golf Terrain [You must be registered and logged in to see this link.]
2111 - Golf Terrain [You must be registered and logged in to see this link.]
2112 - Golf Terrain [You must be registered and logged in to see this link.]
2114 - Leaf Links House
2115 - Leaf Links Fence
2118 - Plants
2139 - Leaf Links Bridge [You must be registered and logged in to see this link.]
2141 - Barricade
2142 - Road [You must be registered and logged in to see this link.]
2143 - Road [You must be registered and logged in to see this link.]
2166 - Brick & Iron Fence
2175 - Wooden Bridge
2176 - Bush
2180 - Concrete Fence
2191 - InterGlobal Studios Building [You must be registered and logged in to see this link.]
2192 - InterGlobal Studios House
2194 - Water Tank
2195 - InterGlobal Studios Building [You must be registered and logged in to see this link.]
2198 - InterGlobal Studios Archway
2199 - Clouds Board
2200 - Prawn Island Buildings

There are many unsolid objects, and some useless buildings.


Last edited by Thunderhead on Wed Jun 08, 2016 4:43 pm; edited 2 times in total (Reason for editing : Unknown)

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Re: Help the staff cover all objects.

Post by QaisAla on Wed Jun 08, 2016 5:30 pm

OKE DOKIE

Here is objects 2200-2400

2200 = PrawnIsland Buildings
2201 = PrawnIsland Buildings [You must be registered and logged in to see this link.]
2202 = PrawnIsland small Sidewalk
2204 = bushes
2205 = bushes [You must be registered and logged in to see this link.]
2206 = bushes [You must be registered and logged in to see this link.]
2207 = PrawnIsland Film Door {Open}
2208 = bushes [You must be registered and logged in to see this link.]
2209 = PrawnIsland roads
2210 = bushes [You must be registered and logged in to see this link.]
2211 = bushes [You must be registered and logged in to see this link.]
2212 = bushes [You must be registered and logged in to see this link.]
2213 = bushes [You must be registered and logged in to see this link.]
2214 = PrawnIsland grass land
2219 = bushes [You must be registered and logged in to see this link.]
2223 = bushes [You must be registered and logged in to see this link.]
2224 = Prawnisland Tennis frence
2225 = PrawnIsland small Building
2226 = PrawnIsland mansion fence
2228 = bushes [You must be registered and logged in to see this link.]
2229 = bushes [You must be registered and logged in to see this link.]
2230 = shark
2231 = PrawnIsland film stuff
2232 = PrawnIsland film stuff [You must be registered and logged in to see this link.]
2233 = PrawnIsland film stuff [You must be registered and logged in to see this link.]
2234 = PrawnIsland film stuff [You must be registered and logged in to see this link.]
2235 = PrawnIsland film stuff [You must be registered and logged in to see this link.]
2236 = PrawnIsland film stuff [You must be registered and logged in to see this link.]
2237 = PrawnIsland film stage (D)
2263 = PrawnIsland Mansion Interior
2264 = PrawnIsland Mansion stairs
2265 = PrawnIsland Mansion Interior [You must be registered and logged in to see this link.]
2266 = PrawnIsland Mansion Interior [You must be registered and logged in to see this link.]
2267 = PrawnIsland Mansion stairs [You must be registered and logged in to see this link.]
2268 = PrawnIsland Mansion stairs fence
2269 = PrawnIsland Mansion Interior [You must be registered and logged in to see this link.]
2270 = Glasses {Complete Useless}
2272 = Bed
2274 = PrawnIsland Flim Stuff
2275 = Camera
2277 = PrawnIsland Flim Stuff [You must be registered and logged in to see this link.]
2278 = PrawnIsland Flim Stuff [You must be registered and logged in to see this link.]
2279 = PrawnIsland Flim Stuff [You must be registered and logged in to see this link.]
2282 = Camera [You must be registered and logged in to see this link.]
2283 = PrawnIsland Flim Stuff [You must be registered and logged in to see this link.]
2284 = PrawnIsland Flim Stuff [You must be registered and logged in to see this link.]
2285 = Camera [You must be registered and logged in to see this link.]
2287 = PrawnIsland Flim Stage C
2289 = Sky Board
2290 = Ship
2295 = ladder
2296 = lagger [You must be registered and logged in to see this link.]
2297 = Film stuff
2298 = Film Stuff [You must be registered and logged in to see this link.]
2299 = Film Stuff [You must be registered and logged in to see this link.]
2300 = Pool
2301 = Moon board
2302 = Stuff
2303 = Stuff [You must be registered and logged in to see this link.]
2306 = PrawnIsland Film Stage B
2308 = ROCK
2309 = American flag
2310 = UFO
2311 = FAN
2312 = PrawnIsland Film stuff
2314 = fountain
2315 = UFO
2319 = Film Doors
2320 = Film Doors {CLOSED}
2321 = PrawnIsland Film Door {CLOSED}
2323 = Mansion
2324 = Mansion [You must be registered and logged in to see this link.]
2325 = Mansion [You must be registered and logged in to see this link.]
2326 = Boat yard
2331 = Ramp
2332 = Couch
2337 = Small Ship
2339 = Table with Candy SUUUX Poster XD
2370 = STARFISH MANSION
2379 = Long Road
2381 = Long Road [You must be registered and logged in to see this link.]
2383 = Small Road
2385 = STARFISH MANSION [You must be registered and logged in to see this link.]
2386 = STARFISH MANSION [You must be registered and logged in to see this link.]
2387 = STARFISH MANSION [You must be registered and logged in to see this link.]
2388 = STARFISH MANSION [You must be registered and logged in to see this link.]
2389 = STARFISH MANSION [You must be registered and logged in to see this link.]

P.S : Some of the objects are Useless , LOD & Nothing Or UNSOLID

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Re: Help the staff cover all objects.

Post by =SdS=KrlozZ... on Wed Jun 15, 2016 12:41 am

I do check 2400 to 2600, and 2600-2800 i think you forgot add it list "2600-2800" but no objects xD.

2400-2600
2402-decorative stairs
2403-mansion door
2404-manson door garage
2405-Water pool
2406-Pool Rockstart
2407-decorative stairs 2
2408-Mansion 1 Base
2412-Mansion
2420-Gate
2421-Gate 2
2423-Mansion 2
2424-Short bridge
2434-little stairs
2440-short brigde 2
2441-Start bridge
2442-mansion gate open
2443-mansion gate open 2
2444-End bridge
2445-Close gate mansion
2446-Close gate mansion 2
2455-Mansion 2 Base
2456-garden edge mansion
2457-garden edge mansion 2
2458-garden edge mansion 3
2459-garden edge mansion 4
2460-Mansion 3 Base
2462-desktop with lights
2463-tunel mansion
2464-tunel mansion 2
2465-couch
2466-chandeliers
2467-Mansion hall floor
2468-Mansion hall pillars
2469-Mansion hall ref
2470-Mansion hall wall
2471-Mansion hall tunel
2472-Mansion hall tunel 2
2473-Mansion hall lights
2474-Monitor
2475-Mansion pool
2477-Mansion pool water
2478-chandeliers 2
2479-curtains
2480-2 couch
2481-decorative objets mansion
2482-Mansion room wall
2483-chandelier
2484-mansion room floor
2485-table
2486-chstrset
2487-water mini pool mansion
2488-water mini pool mansion 2
2489-pool water
2490-polys
2491-pool
2492-treesis
2499-mansion front stairs
2500-double water pool mansion
2501-edge mansion
2502-garden mansion left
2503-garden mansion right
2505-maze edge mansion
2506-garden mansion left 2
2507-garden mansion right 3
2515-mansion build
2516-mansion build 2
2517-mansion build 3
2518-mansion build 4
2519-mansion build 5
2520-Mansion door open
2522-bushes
2523-Mansion back garden
2524-Mansion stairs
2525-seating
2526-TV mansion
2527-Mansion door wall
2528-Paint
2529-Tables
2530-Lambs
2531-tabls
2532-folge
2533-props
2534-rug
2536-Flowers
2537-Winglass
2538-Backside mansion
2539-Mansion build int
2540-treesis
2541-safenew
2542-safenewmny
2543-safenewdr
2546-polys
2547-many backside
2548-mansion frontstep
2549-mansion doorway
2550-mansion 2
2551-mansion pool water
2552-mansion base 4
2556-Mansion 3
2560-Start gate mansion
2561-Mansion garden
2562-Mansion new doors open
2563-Mansion new doors close
2564-bags
2565-heli box toy
2566-bags 2
2567-pizza box
2568-trophies
2569-pizza mess
2570-shovel
2571-flame tins
2572-guns docs
2574-pizza mess 2
2575-rubbish
2576-frame
2577-poloroids
2578-frame damaged
2586-Yate
2587-Yate
2588-Yate
2589-Yate
2590-Yate
2591-Yate
2592-Yate
2593-Yate

2600-2800
2750-Road Bridge
2751-Road Bridge
2752-Road Bridge
2753-Road Bridge
2754-Road Bridge
2755-Road Bridge
2756-Road Bridge
2757-Road Bridge
2758-Road Bridge
2795-affairs
2796-Hotel roof little
2797-Ammu Nation affair
2798-Roof Parking bus
2799-Roof hospital
2800-Roof hotel

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Re: Help the staff cover all objects.

Post by [FS]Jude(A) on Wed Jun 15, 2016 6:43 am

thaks guyz for posting these useful object ids
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Re: Help the staff cover all objects.

Post by Guest on Wed Jun 15, 2016 2:54 pm

Smile
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Re: Help the staff cover all objects.

Post by =KF=DarkSid3R on Wed Jun 15, 2016 3:13 pm

2000-2200
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Re: Help the staff cover all objects.

Post by Chuck Norris on Wed Jun 15, 2016 3:17 pm

DarkSid3R wrote:2000-2200
already taken.
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Re: Help the staff cover all objects.

Post by =KF=DarkSid3R on Wed Jun 15, 2016 3:23 pm

okay,so i will take.............
2800 - 3000
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Re: Help the staff cover all objects.

Post by MaSoN^ on Sun Jul 10, 2016 2:37 am

Bump. Any one is interested in posting more objects ids?

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Re: Help the staff cover all objects.

Post by =SdS=KrlozZ... on Sun Jul 10, 2016 3:09 am

3200-3400.

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Re: Help the staff cover all objects.

Post by Chuck Norris on Thu Aug 04, 2016 3:50 pm

We need more objects. If anyone is willing to help out I would appreciate it!
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Re: Help the staff cover all objects.

Post by Sha|R|abI^ on Thu Aug 04, 2016 3:57 pm

I will Try Norris

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Re: Help the staff cover all objects.

Post by MaSoN^ on Sat Sep 03, 2016 2:18 pm

Bump, still anyone wants to help the staff cover all objects?

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Re: Help the staff cover all objects.

Post by Los on Sat Sep 03, 2016 2:28 pm

Can i do 2800-3000
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Re: Help the staff cover all objects.

Post by MaSoN^ on Thu Feb 09, 2017 12:55 am

Bump, still anyone wants to help the staff cover all objects?

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Re: Help the staff cover all objects.

Post by =SdS=KrlozZ... on Thu Feb 09, 2017 3:05 am

[You must be registered and logged in to see this link.] wrote:Bump, still anyone wants to help the staff cover all objects?


now i guess we no need that, none watch that list because now there is /infmodelsearch which is helpful

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Re: Help the staff cover all objects.

Post by MaSoN^ on Thu Feb 09, 2017 12:23 pm

[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:Bump, still anyone wants to help the staff cover all objects?


now i guess we no need that, none watch that list because now there is /infmodelsearch which is helpful

It doesn't give you full list of what you need.

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Re: Help the staff cover all objects.

Post by =SdS=KrlozZ... on Thu Feb 09, 2017 8:20 pm

[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:Bump, still anyone wants to help the staff cover all objects?


now i guess we no need that, none watch that list because now there is /infmodelsearch which is helpful

It doesn't give you full list of what you need.

it do :v

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Re: Help the staff cover all objects.

Post by MaSoN^ on Thu Feb 09, 2017 9:09 pm

[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:Bump, still anyone wants to help the staff cover all objects?


now i guess we no need that, none watch that list because now there is /infmodelsearch which is helpful

It doesn't give you full list of what you need.

it do :v

No.

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Re: Help the staff cover all objects.

Post by =SdS=KrlozZ... on Sat Feb 11, 2017 4:14 am

[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:Bump, still anyone wants to help the staff cover all objects?


now i guess we no need that, none watch that list because now there is /infmodelsearch which is helpful

It doesn't give you full list of what you need.

it do :v

No.

Yes.

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Re: Help the staff cover all objects.

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